Kroxigor
hardyworld
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So how does the Predatory Fighter rule work with Re-roll To Hit Special Rules?
Rules like Hatred and spells like Harmonic Convergence allow a unit to re-roll (all or some) failed To Hit rolls during close combat; how should Predatory Fighter attacks be applied?
1) Roll the initial attacks, determine how many extra attacks are gained and roll those additional attacks. Then re-roll the appropriate To Hit rolls for both base and additional attacks.
Example: I have only have 6 Saurus Warriors in a front rank with Hatred (Skaven) against a skaven unit, and all my models are in base-to-base contact with the skaven unit. I roll 12 attacks and gain the median results (6 misses, 6 hits, two of which are a '6'). I roll 2 additional attacks (1 miss, 1 hit). I now re-roll all 7 dice to determine hits all additional hits (4 misses, 3 hit). 10 total hits.
2) Roll the initial attacks, re-roll appropriate To Hit rolls for base attacks (additional attacks gained by Predatory Fighter will apply). Then roll the additional attack rolls, re-roll appropriate To Hit rolls on the additional attacks.
Example: I have only have 6 Saurus Warriors in a front rank with Hatred (Skaven) against a skaven unit, and all my models are in base-to-base contact with the skaven unit. I roll 12 attacks and gain the median results (6 hit, 6 misses, two of which are a '6'). I re-roll the 6 misses to determine additional hits from base attacks and gain the median results (3 misses, 3 hits, one of which is a '6'). I have now gained 3 additional attacks and roll them (2 misses, 1 hit). I now re-roll 2 dice to determine additional hits from additional attacks (1 miss, 1 hit). 11 total hits.
I tried to use median outcomes to show that there is approximately a 10% difference in total number of hits depending on how you use the rerolls in combat. More extreme cases of rolling can easily occur in the Lizardman general's favor.
Which procedure is correct?
I am trying to leave the "Predatory Fighter & Supporting Attacks" debate out of this thread.
Rules like Hatred and spells like Harmonic Convergence allow a unit to re-roll (all or some) failed To Hit rolls during close combat; how should Predatory Fighter attacks be applied?
1) Roll the initial attacks, determine how many extra attacks are gained and roll those additional attacks. Then re-roll the appropriate To Hit rolls for both base and additional attacks.
Example: I have only have 6 Saurus Warriors in a front rank with Hatred (Skaven) against a skaven unit, and all my models are in base-to-base contact with the skaven unit. I roll 12 attacks and gain the median results (6 misses, 6 hits, two of which are a '6'). I roll 2 additional attacks (1 miss, 1 hit). I now re-roll all 7 dice to determine hits all additional hits (4 misses, 3 hit). 10 total hits.
2) Roll the initial attacks, re-roll appropriate To Hit rolls for base attacks (additional attacks gained by Predatory Fighter will apply). Then roll the additional attack rolls, re-roll appropriate To Hit rolls on the additional attacks.
Example: I have only have 6 Saurus Warriors in a front rank with Hatred (Skaven) against a skaven unit, and all my models are in base-to-base contact with the skaven unit. I roll 12 attacks and gain the median results (6 hit, 6 misses, two of which are a '6'). I re-roll the 6 misses to determine additional hits from base attacks and gain the median results (3 misses, 3 hits, one of which is a '6'). I have now gained 3 additional attacks and roll them (2 misses, 1 hit). I now re-roll 2 dice to determine additional hits from additional attacks (1 miss, 1 hit). 11 total hits.
I tried to use median outcomes to show that there is approximately a 10% difference in total number of hits depending on how you use the rerolls in combat. More extreme cases of rolling can easily occur in the Lizardman general's favor.
Which procedure is correct?
I am trying to leave the "Predatory Fighter & Supporting Attacks" debate out of this thread.