7th Ed. Razordon V Salamander

Discussion in 'Lizardmen Tactics' started by wolfspirit, Jun 8, 2010.

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Razordon V Salamander, which is more effective ?

  1. Razordon

    11 vote(s)
    18.0%
  2. Salamander

    50 vote(s)
    82.0%
  1. wolfspirit
    Skink

    wolfspirit New Member

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    Witch do people find more effective Razordon or Salamander
     
  2. Arli
    Skink Priest

    Arli Moderator Staff Member

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    Never used the Razordon. I like the Salamander in a group of at least 2 (3 is best) as you should get a hit at least once (not to mention if you can flank a unit). Then the panic check begins.
     
  3. Maedhros
    Saurus

    Maedhros New Member

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    It really depends on what your fighting. Against armies like Skaven the sallies are pure gold and I've gotten quite a lot of milage against elves too.

    Against higher T units they're pretty mediocre, and against ogres they downright suck due to the big bases and multiple wounds (you need to actually kill something to cause panic).

    I've used razadons once or twice and they were ok but not impressive.
     
  4. Kurlin
    Ripperdactil

    Kurlin New Member

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    Well Maedhros beat me to it. They are both good or bad depending on the army you are facing. It all comes down to the armies you are regularly facing(for an all comers list).

    They have different uses, though I will add that the way that 8th edition seems to be going with buffing block infantry salamanders will be even better(as well as the no partials).
     
  5. Guardian of Hexoatl
    Temple Guard

    Guardian of Hexoatl New Member

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  6. Chamen
    Skink

    Chamen New Member

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    I guess they both got their pros and cons, but I've to say I prefer sallies.
     
  7. asrodrig
    Carnasaur

    asrodrig New Member

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    I'm the same as most everyone else. Sallamanders are really good, and it looks like they'll be even better in 8th. Razordons shouldn't be immediately put to the side though, as I've had some good moments with them, especially if anyone tries charging them.
     
  8. strewart
    OldBlood

    strewart Well-Known Member

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    Sallies definitely get my vote. Razordons are just too unpredictable, and for their points you can do almost as much damage, sometimes more, with just a unit of skink skirmishers blowpiping. Especially to the high toughness low armour folk around.
     
  9. wolfspirit
    Skink

    wolfspirit New Member

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    Thanks guys I finely went with a Salamander
     
  10. cRASHEr_nITEs
    Skink

    cRASHEr_nITEs New Member

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    Im not sure what to choose! Probably Salamanders for functionality but Razordons look so much prettier!

    Although I've seen battle report vids on Youtube where they've been quite effective in packs of three.

    Also, I'm hearing voices on the wind that Razordons can't move and shoot but in the army it says they can as long as they dont march?
     
  11. Kurlin
    Ripperdactil

    Kurlin New Member

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    Army book trumps the BRB so yes they can move and shoot. No idea who is saying they can't move and shoot, because if going by the BRB then they would have been able to march and shoot.
     
  12. Chicken Basket
    Skink

    Chicken Basket New Member

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    Many of the regulars I play against are Undead so for me I like to take Razordons even though I would prefer sallies because my opponents armies are basically all ITP. I generally use them in a defensive roll to protect another unit from getting charged such as a stegadon (esp with EoTG) or Temple Guard. In large games I will likely field a unit of 3 each for an all comers tourny list
     
  13. oreaper84
    Jungle Swarm

    oreaper84 New Member

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    i believe in the rule book, since they are treated as skirmishers, both can march and shoot. i personally have had a tremendous amount of fun with sallies, the lack of needing "to hit" rolls has overbalanced the not being able to stand and shoot on avg they will only hit with 4 or so shoots on a SAS anyway
     
  14. Kurlin
    Ripperdactil

    Kurlin New Member

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    Read my response a bit higher, the Army book always trumps the BRB as stated in the BRB except for army composition. And it specifically states in our army book that razordons may NOT march and shoot.
     
  15. oreaper84
    Jungle Swarm

    oreaper84 New Member

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    Yes, but no mention of no marching and shooting is made in the sally entry, thus furthering my point. Razordons have thier use but i feel that sallies are a stronger choice at this point
     
  16. Kurlin
    Ripperdactil

    Kurlin New Member

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    Sallies can march and shoot yes, but you said BOTH. And both can not march and shoot.
     
  17. oreaper84
    Jungle Swarm

    oreaper84 New Member

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    yes i did er in that, razor's cant march and shoot
     
  18. venom_x51
    Saurus

    venom_x51 New Member

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    When they don't misfire, Razordons get an average of 5 shots each.

    You can get a unit of 11 skink skirmishers for the same cost, who can march and shoot, have the same range, but get 20 poisoned shots with no risk of a misfire. Ok, they're only S3, not S4 but they have poison.

    22 S3 poisoned shots with march and shoot, or 5 S4 shots (with a 1/6 chance of a misfire) with standard 6" movement. It's really a no-brainer imo.

    EDIT: In their favor, Razors do hit on 4+ (no penalty to moving, long racnge etc). But then so to Javelin skinks, which would still give you twice as many shots...


    Salamanders on the other hand... :)
     

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