Fast and hard hitting, no scouts but 2 flying units. (instead of bastiladon + some skinks). Through? Just regretting having only 1 vanguard but since slann have only a 12" range now I would prefer to have units of 12 skinks. BSB could be also on the Scarvet carnosaur but its nice to have an extra resolution on temple guard (since I don't have a musician either there) Earthing rod is to avoid temple guard unit to explode with a bad miscast roll (it saved me already once!) === Lizardmen Reneg 1 [2000 pts] Warhammer: The Old World, Lizardmen, Renegade === ++ Characters [1000 pts] ++ Slann Mage-Priest [345 pts] - Hand weapon - General - Battle Standard Bearer - Earthing Rod - Sorcerous Void - Elementalism Saurus Oldblood [361 pts] - Great weapon - Heavy armour (Scaly skin) - Shield - Carnosaur - Glyph Necklace Saurus Scar-Veteran [294 pts] - Great weapon - Heavy armour (Scaly skin) - Carnosaur - Talisman of Protection ++ Core Units [505 pts] ++ 16 Temple Guard [270 pts] - Hand weapons - Halberds - Shields - Heavy armour (Scaly skin) - Revered Guardian (champion) - Standard bearer 12 Skink Skirmishers [65 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Vanguard 12 Skink Skirmishers [60 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 10 Skink Skirmishers [60 pts] - Hand weapons - Blowpipes - Light armour (Calloused hides) ++ Special Units [240 pts] ++ 3 Ripperdactyl Riders [120 pts] - Cavalry spears - Shields - Light armour (Calloused hides) 3 Ripperdactyl Riders [120 pts] - Cavalry spears - Shields - Light armour (Calloused hides) ++ Rare Units [255 pts] ++ Ancient Stegadon [255 pts] - Hand weapons - Javelins - Great horns - Engine of the Gods --- Created with "Old World Builder" [https://old-world-builder.com]