8th Ed. Rules for Skrox units

Discussion in 'Lizardmen Discussion' started by LogicalUnit, Jul 24, 2013.

  1. LogicalUnit
    Skink

    LogicalUnit New Member

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    I was just reading the Lizardmen FAQ v1.4, and it seems that the Great Reach rule for Kroxigor in Skink regiments no longer applies. Where are the rules for Infantry/Monstrous Infantry combined units?
     
  2. n810
    Slann

    n810 First Spawning

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    same rules any other infantry block...
    (8th edition gave avery ranked unit a version of the old great reach rule, except you can only attack the first rank)
     
  3. LogicalUnit
    Skink

    LogicalUnit New Member

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    Thanks for the answer.

    Is there any reason to field a Horde of Skinks 10 models wide with 4 kroxigors in the second rank? I know that because Kroxigors are monstrous infantry they will get their full number of attacks when they support from the second rank, but will skinks behind the kroxigors get their supporting attacks?
     
  4. Caneghem
    Carnasaur

    Caneghem New Member

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    The skinks behind the kroxigors won't get to attack, nope... most people run 3 krox and 6 wide skinks and just make a deep unit to take advantage of steadfast.

    All of this is subject to change in the next couple of weeks, the new book might change the rules on us!
     
  5. laribold
    Cold One

    laribold Active Member

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    So I was contemplating hopping on board the Lizardman funbus with this new release and had a nice little idea of theming my army around the Culchan Plains. One of the central thematic elements of this force was to use Skrox units for my Core and replace the Krox models with culchan/terror birds.

    Having read through the various rumour threads doing the rounds on here and other forums I'm seriously worried about what Skrox units are actually able to do now. Previously they had some things going for them (immune to stomp, protected Krox) which gave them a nice role in at least trying to take on Monstrous units and Monsters.

    But I'm now struggling to see what their role is in the Lizardman army?

    I'm fully aware that I'm basing this on rumours and reports rather than on actually havigng the book in front of me, but I'd rather not drop a whole bunch of cash on army books and models if the rules changes totally screw over my intended theme.

    Come on Lustrians, show me what I'm not seeing with regards to Skrox....
     
  6. Rikard
    Stegadon

    Rikard Well-Known Member

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    Someone with the book as claimed that Krox can strike over their skin meat shield, but the enemies fighting them can do exactly the same back, which would mean that skink/krox units are rather pointless...

    I'm still going to wait until I get my book before I make any calls though.
     
  7. PlasmaDavid
    Kroxigor

    PlasmaDavid Active Member

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    Hot damn, lovely idea! I have a terror bird with a skink chief riding it, but IDK if that's possible in the new army book :(

    I do have an anklyosaur miniature from DnD (or something) that I'm painting up and have based to be two Krox in a Skrox.
     
  8. laribold
    Cold One

    laribold Active Member

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    In fact, the proposed theme goes further than that, to be even more 'bird' based.

    Kroot instead of Saurus
    Warhawks instead of Terradon/Ripperdactyls
    Terror Birds instead of Krox
    FW Gnarlocs instead of Stegs
    all lead by a Coatl-esque Cockatrice instead of a Slann.


    @PlasmaDavid, do you mind telling me where you got your Terror Bird miniature from? I'm still on the look out for decent ones.
     
  9. PlasmaDavid
    Kroxigor

    PlasmaDavid Active Member

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    Reaper Minis have a completely awesome looking sculpt!
     
  10. arcabis
    Saurus

    arcabis Member

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    ok i got the book and for the mix unit say's that in CC the attack's can hit only krox and stomp's hit's skinks
    impact hits use randomized
     
  11. Arli
    Skink Priest

    Arli Moderator Staff Member

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    That is interesting. Seems like they were rushed in that.

    Lets talk about that.

    That means that whatever is attacking the unit has to target the higher toughness (excepting stomps).

    That could be a really good thing.
     
  12. arcabis
    Saurus

    arcabis Member

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    yes the skinks is protected in CC by Krox's but the stomp targets the skinks also as i said imparct hits and missile is randomized
     
  13. The Hunted
    Carnasaur

    The Hunted Active Member

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    Just posted this in the other Skrox thread...

    The stomps hitting the skinks is fine. Stomps have high Strenght anyways...might as well kill a few skinks. I don't mind that!
    I'm wondering how the units performs vs various opponents now. Because of the higher T on the kroxigor, the unit can actually engage low-S blocks (S3). Humans, Elves (dark, high and wood), Brettonia...

    What is the math on this? Can anyone help me on this, because I'm no expert..The performance of old skrox units vs S3 infantry vs the performance of the new skrox unit vs S3 infantry.

    I want my book! Yesterday! o_O

    The Hunted
     
  14. forlustria
    Ripperdactil

    forlustria Well-Known Member

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    Really not sure about this is it not saying can only attack krox if in base contact with a skink in b2b. Not that only krox can be hit. if it is the way people are saying what about skink characters they are still skinks, so are they immune to attacks if they are in bsb with a krox
     
  15. spawning of Bob
    Skar-Veteran

    spawning of Bob Well-Known Member

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    Good old GW, maybe they can take a simple rule and not mangle the words to make it paralysingly ambiguous.

    "Unless otherwise stated, close combat attacks can only target Kroxigor within a mixed unit if an enemy model is in base contact with a Kroxigor, or if an enemy model is in base contact with a Kroxigor."

    If Only.

    The emphasis on either of those 2 words changes the meaning.

    Either....close combat attacks can ONLY target Kroxigor within a mixed unit if an enemy model is in base contact with a Kroxigor etc.....

    Yep, you can only attack the Kroxigor if you are in base contact etc.

    or.....close combat attacks can only target Kroxigor within a mixed unit IF an enemy model is in base contact with a Kroxigor etc.....

    Sorry, you can't opt to attack the Kroxigor unless in base contact etc

    The 2nd second meaning is more likely, but I say play option one until they prize it from our cold scaly claws!

    Maybe we'll get to keep it.

    If Only.
     
  16. Anton_S
    Temple Guard

    Anton_S Member

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    I think the intent is pretty obvious, they have to hit Skinks unless in base contact with a Krox, the way it always was.
     
  17. LogicalUnit
    Skink

    LogicalUnit New Member

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    Negative. They can attack a Krox if they are in contact with a skink who is in turn in contact with a Krox.

    "...can only target a Kroxigor within a mixed unit if an enemy model is either in contact with a Kroxigor, or if an enemy model is in base contact with a Skink who is in turn in base contact with a Kroxigor"

    Bloody annoying that it's that complicated.
     
  18. Anton_S
    Temple Guard

    Anton_S Member

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    So something is missing from Bob's quote above then?
     
  19. LogicalUnit
    Skink

    LogicalUnit New Member

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    Yep, I've added the rules text.
     
  20. Anton_S
    Temple Guard

    Anton_S Member

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    Hm. I'm guessing this means Skrox units won't be too useful if the enemy can pick and choose whether to attack tough or weak models.

    Does anyone know if Tetto 'Ekko still can't join Cohorts with Kroxigor in them?
     

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