AoS Seraphon PtG - Koatl’s Claw

Discussion in 'Seraphon Army Lists' started by Acamality, Jun 7, 2022.

  1. Acamality
    Jungle Swarm

    Acamality New Member

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    Have a 600pt Path to Glory coming up on Saturday. Just playing with friends/family, so doesn’t need to be ultra-competitive, but due to my lack of models I’m looking to try a Koatl’s Claw list if anyone has some ideas!
    I’ve got
    1 Slann
    Oldblood on Carnosaur (Can run as Scarvet if *really* needed)
    Scarvet on Cold One
    Sunblood
    Starpriest
    Skink Priest

    Then some Saurus warriors, knights, and guard, and a bunch of skinks.
    3 ripperdactyls, and a razordon.
     
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  2. ChameleonGnom
    Skink

    ChameleonGnom Member

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    I love to build PTG lists and there are some nice efficient combo´s you can do in Koatls claw.
    My favourite is the Sunblood with Eviscerating Blade. one of our few Models with a 3+ save then doing 2additional MW on 6 to hit and 1 additional MW on 6 to wound.

    Here are 3 different List ideas:
    ------------- 1 -----------------
    Allegiance: Seraphon
    - Constellation: Old's Claw
    LEADERS
    Saurus Oldblood on Carnosaur (270)
    - General
    - Command Trait: Dominant Predator
    - Mount Trait: Beastmaster
    Saurus Sunblood (125)
    - Artefact: Eviscerating Blade
    Skink Priest (80)
    - Artefact: Arcane Tome
    - Spell: Hand of Glory
    - Universal Prayer Scripture: Heal
    UNITS
    5 x Saurus Knights (110)
    - Lances
    all in a Warlord for the 2nd artifact
    TOTAL: 585/600 WOUNDS: 33
    ----------------2-----------------
    Allegiance: Seraphon
    - Constellation: Skink's Claw
    - Grand Strategy:
    - Triumphs:
    LEADERS
    Saurus Sunblood (125)
    - Artefact: Eviscerating Blade
    Skink Priest (80)
    - Artefact: Arcane Tome
    - Spell: Celestial Harmony
    - Universal Prayer Scripture: Heal
    Skink Starpriest (130)
    - General
    - Command Trait: Master of Magic
    - Spell: Hand of Glory
    UNITS
    5 x Saurus Knights (110)
    - Blades
    20 x Skinks (150)
    - Boltspitter and Club
    again Warlord
    TOTAL: 595/2000 WOUNDS: 45
    ---------------3-------------------------
    Allegiance: Seraphon
    - Constellation: Slaan's Claw
    - Grand Strategy:
    - Triumphs:
    LEADERS
    Slann Starmaster (265)
    - General
    - Command Trait: Arcane Might
    - Artefact: Eviscerating Blade
    - Spell: Stellar Tempest
    UNITS
    5 x Saurus Guard (115)*
    5 x Saurus Knights (110)*
    - Lances
    5 x Saurus Knights (110)*
    - Lances
    *Hunters
    TOTAL: 600/2000 WOUNDS: 37

    Hope there is something for you :)
     
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  3. Acamality
    Jungle Swarm

    Acamality New Member

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    I love the idea of trying to run a Slann. If knights were a bit stronger I might try that.
    As a note I dont actually have the PtG book so Im winging it for this lmao.

    Anyway! I think I’m gonna try the first out. I like the 2nd but I worry skinks without shields just melt too fast. But 40 shots with mortals and rerolls is nothing to sneeze at in a PtG. I might give it a shot though.

    Plus with the first list, if I run a scarvet instead of oldblood then I can fit a Starpriest instead of the Priest. With the tome that means 1 blind and 1 Hand of Glory every round. Plus the command point(if those still matter). With no shooting and little staying power I’ll just have to play aggressive.
     
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  4. ChameleonGnom
    Skink

    ChameleonGnom Member

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    Sounds like a solid plan.
    Would you mind to share how you did?
     
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