8th Ed. Skink Chief on a Terradon

Discussion in 'Rules Help' started by Dog On Todd, Feb 9, 2012.

  1. Dog On Todd
    Kroxigor

    Dog On Todd Member

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    Hey guys!

    So one of these days I'm just going to start a thread to post all of my questions in..

    Thank you for continued answers!

    Skink chief on a terradon:

    1) Does he really still only have 2 wounds? Regular terradon riders have 2 wounds.. shouldn't the terradon add 1 wound to his characteristic? Or was this an oversight?

    2) If he is not in a unit, as a single model and a skirmisher, is it -2 for all shooting against him? or just the -1 for being a single model?
     
  2. theodoris
    Cold One

    theodoris Member

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    Hey,

    Well..
    1) the terradon doesn`t give him the extra wound.

    Sorry your skink chief has 2 wounds, you alway`s hit the rider so when he dies the model dies.

    2)Last edition a lone model got the -1 to shoot at, not in the 8th
    only flying units consisting of more than 1 model have the skirmish special rule(brb p70)

    Sorry your skink chief has no -2 or -1, he will be hit as normal
     
  3. Dog On Todd
    Kroxigor

    Dog On Todd Member

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    Thanks for the fast reply!

    So basically he still sucks.

    To make him bsb.. or as a suicide challenge/warmachine hunter.. Hmm.
     
  4. HoverBoy
    Ripperdactil

    HoverBoy New Member

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    He's best used as a homing missile.
     
  5. BEEGfrog
    Razordon

    BEEGfrog Member

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    I generally think that he (or at least his points) is best used as a normal terradon unit or as a scarvet...
     
  6. HoverBoy
    Ripperdactil

    HoverBoy New Member

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    I tend to go for the 10 skinkmishers instead actually ;)
     

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