7th Ed. Skinks & Kroxigors

Discussion in 'Lizardmen Discussion' started by warpstoneaddict, Jun 14, 2009.

  1. warpstoneaddict
    Skink

    warpstoneaddict New Member

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    im new to lizardmen n im lookin at makin a 2000 pts army list atm n i am wondering wether its worth taking skink & kroxigor units for my core units, i was thinking 24 skinks n 3 kroxigors per unit... wot u guys think?
     
  2. WheelR
    Chameleon Skink

    WheelR New Member

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    I personally don't like using them.. I rather take 3 Kroxigors without skinks than take the skinks with them.
    Having those skinks with Kroxigors feels like a handicap rather than a bonus.
     
  3. warpstoneaddict
    Skink

    warpstoneaddict New Member

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    in wot way? u get a screen for ur kroxigors n u get more attacks in close cambat?
     
  4. WheelR
    Chameleon Skink

    WheelR New Member

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    Most of the time Skinks ain't that great in combat.. You have to rely on your kroxigor to get something down.. 12 Str 6 attacks should do the trick tho..but it is 285 points for a unit that only can get something off with a charge in a flank..I'd rather get 6 Swarms or 5 Kroxigors than to drag those skinks with me. It's personal experience.. others might like it. I just use my Skirmishers to screen them like I do with my whole army.
     
  5. Revered_Guardian
    Troglodon

    Revered_Guardian New Member

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    I'd take a unit of 12 skinks with 1, it grants them immunity to fear, causing fear etc. but the unit is really just for flanking and the kroxigor can get a few kills
     
  6. angelwuff
    Saurus

    angelwuff New Member

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    I'm going to fool around with a couple blocks of 16 and 2 kroxis with full command. but thinking of having those as the 'core' units for a skink only army sometime. throw some terradons, skirmishers, chameleons and stegas around. could be fun...

    at worse, I'll have some scratch built full command skinks. nobody expects a skink command squad!
     
  7. warpstoneaddict
    Skink

    warpstoneaddict New Member

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    thats wot i as thinking, im thinking 24 skints and 3 kroxigors with full command... lets face it, if that charges a unit of urm lets say chaos warriors... 12! strength 6 attacks hittin on 4s wounding on 2s its gonna kill somit! surely
     
  8. angelwuff
    Saurus

    angelwuff New Member

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    gets me a question actually.

    all the pictures show the skinks going 'past' the kroxigor to surround them.

    do you have to do that? or could you have a six wide thing of skinks, three kroxis, then 3 more rows of skinks behind him. (... 6X6... yikes.)

    those eight wide units look absurdly huge otherwise
     
  9. warpstoneaddict
    Skink

    warpstoneaddict New Member

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    mine are 8 skinks wide lol
     
  10. angelwuff
    Saurus

    angelwuff New Member

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    I usually felt anything over 6 wide was typically overkill...
    then again, that'd be 160 MM. most forces are... 100 mm if regular sized. 125 if 'large' like chaos or saurus. might have a skink hanging off the edge with no one to fight. not that you'd really miss that one attack.

    but hey, if it works for ya ^^
     
  11. warpstoneaddict
    Skink

    warpstoneaddict New Member

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    innit, as long as the kroxigors get in jobs a gooden

    im so glad someone else is using skins n kroxigors everywhere iv lookd on the internet says that there not worth it
     
  12. angelwuff
    Saurus

    angelwuff New Member

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    oh, I suspect they're not worth it. but it'll be a cool looking army. Anceint stego priest, priest w/ cloak of feathers. maybe a skink BSB with skaven pelt in one of those skrox blocks. stega and terra and chameleons oh my!

    Will move quick, and die quicker :rolleyes:

    but looks like fun =D
     
  13. warpstoneaddict
    Skink

    warpstoneaddict New Member

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    dont forget the salamanders there a must i think :)
     
  14. angelwuff
    Saurus

    angelwuff New Member

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    true, and razordons for amusement. =D will eventually have a saurus block style army with a slann and the pack of skinks crazyness army for fun. but thinking of slowly collecting around 10K points. eventually.
     
  15. warpstoneaddict
    Skink

    warpstoneaddict New Member

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    im building a 2000pt army of skinks!
     
  16. angelwuff
    Saurus

    angelwuff New Member

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    best of luck!
     
  17. kroxigor01
    Ripperdactil

    kroxigor01 Member

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    Overall trying to make a dedicated combat unit out of skinks, no matter what you add to them, is folly. The skinks are free combat res for the enemy (quite a few enemies will hit them on 3s and wound on 2s).

    A unit of 3 Kroxigors can do MORE then a unit of 24 Skinks and 3 Kroxigors in almost all cases.
     
  18. angelwuff
    Saurus

    angelwuff New Member

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    true. I'll probably end up just having some interesting looking blocks of skinks and just use the kroxi models sans skink target practice for enemies. and have a lotta javelin skirmishers available =P
     
  19. tenehuine
    Skink

    tenehuine New Member

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    I use a unit of 22 skinks with 2 kroxigors and full command. I deploy the skinks 5 wide. This unit costs almost exactly the same as 4 kroxigors on their own and has greater unit breaking potential. The skinks contribute alot of static ress, 3 ranks, standandard, and outnumber. It would be very hard for 2 kroxigors to get the 5 kills to make up that difference. And so far the skinks haven't really been a liability in cc.

    This unit is usually on flank duty or running paired up with a steg.
     

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