AoS Skrimish help

Discussion in 'Seraphon Discussion' started by Shawry, Jun 13, 2017.

  1. Shawry
    Saurus

    Shawry Member

    Messages:
    74
    Likes Received:
    94
    Trophy Points:
    18
    Hey all, recently played a skirmish and I got destroyed.

    Im after some list ideas for a 50pt game,

    Also looking at another faction, any ideas? Currently looking at daemon khorne
     
    Ritual likes this.
  2. PhoenixTheCat
    Terradon

    PhoenixTheCat Well-Known Member

    Messages:
    533
    Likes Received:
    1,373
    Trophy Points:
    93
    A good 50 point list that I used was
    1 Starpriest, general
    2 Ripperdactyls
    8 Saurus warriors, one champion and one Stardrake icon bearer.
     
    PabloTho, Ritual and Shawry like this.
  3. Shawry
    Saurus

    Shawry Member

    Messages:
    74
    Likes Received:
    94
    Trophy Points:
    18
    Cheers, ill give this a go, do you go really aggressive with the rippers?
     
    Ritual likes this.
  4. PhoenixTheCat
    Terradon

    PhoenixTheCat Well-Known Member

    Messages:
    533
    Likes Received:
    1,373
    Trophy Points:
    93
    Yep, yet they got destroyed early game by Bloodbound.
     
    Ritual likes this.
  5. Shawry
    Saurus

    Shawry Member

    Messages:
    74
    Likes Received:
    94
    Trophy Points:
    18
    Yeah my first game in fog of war got all three rippers together, he killed one straight away.

    Then he went first again in the second and third turn.

    I think i was too aggressive
     
    Ritual likes this.
  6. Archkyrie11
    Cold One

    Archkyrie11 Active Member

    Messages:
    127
    Likes Received:
    147
    Trophy Points:
    43
    1 Starpriest
    3 Rippers
    7 Skinks

    I run this consistently and do pretty well with it
     
    PabloTho, Ritual and Shawry like this.
  7. Shawry
    Saurus

    Shawry Member

    Messages:
    74
    Likes Received:
    94
    Trophy Points:
    18
    I went starpriest 2 rippers rest warriors.

    Got crushed by ironjawz, not sure if I'm just a bad player, mega boss kills a lot in his turn
     
    Wazz and Ritual like this.
  8. Shawry
    Saurus

    Shawry Member

    Messages:
    74
    Likes Received:
    94
    Trophy Points:
    18
    Not sure if I should run more guard and less Rippers, we only played the first scenario once.

    I might be better off with teradons, the toad can't keep up with anyone.
     
  9. PabloTho
    Razordon

    PabloTho Well-Known Member

    Messages:
    366
    Likes Received:
    763
    Trophy Points:
    93
    I've been capitalising on skinks and their wary fighters ability with some success, even though I hear most people aren't too fond of them for skirmish. Every time they go to attack one skink you can use your turn to withdraw another. At only one renown each I think they are low-key pretty good - especially for the more objective oriented gametypes.
     
    Shawry likes this.
  10. Wazz
    Troglodon

    Wazz Well-Known Member

    Messages:
    629
    Likes Received:
    735
    Trophy Points:
    93
    I've been using Ironjawz for our tournament and I've been doing pretty well. Multi wound and multi attacks are really good in this format as is magic. I'm going to give my Seraphon a go tonight actually. Bloodbound are really good in this too. Bloodwarriors are scary.
     
  11. Wazz
    Troglodon

    Wazz Well-Known Member

    Messages:
    629
    Likes Received:
    735
    Trophy Points:
    93
    @Shawry they are a hard match up against most. 99% of Ironjawz have rend which we get to ignore usually but 2 attacks base on ard boyz with 1 or 2 more if the Mega bosses command ability triggers is scary. 5 attacks for brutes with the command ability and 9 for a gore-grunta rider or 10 for that units leader. Their movement can be slow if they are not near a hero I'd say try to shoot their boss to slow everything down and take potshots at everything else while having Rippers as clean up units
     

Share This Page