8th Ed. Skrox

Discussion in 'Lizardmen Discussion' started by ajokerk, Jul 20, 2010.

  1. ajokerk
    Jungle Swarm

    ajokerk New Member

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    Any opinions on using Skrox units as front line infantry in 8th ed? If people are doing it successfully, or have ideas on how to use them successfully, what mixes are you running?

    For 7th ed I had a small, elite army protected by lots of skirmishers. I need to change tactics for 8th, but I don't feel like buying up a bunch of Saurus blocks.
     
  2. vapor
    Razordon

    vapor New Member

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    I've been running 22 +2 with a standard and musician. They've done really well so far. The Krox not being able to be picked out and the changes to fear helps a lot.
     
  3. ninjakeso
    Saurus

    ninjakeso Member

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    Something other really good with the skrox is that the krox "counts as being in the front rank" (read the great reach rule in the LM army book for more on this). Which means that they can use both their standard attacks, and the extra stomp.

    The Ld of 7 is also great and the new fear rule aswell (must roll for fear each round, a fail means WS 1 for the unit in combat with a fear causer).

    Also, it is a quite big and agile unit and it takes some time for the opponent to reduce their ranks.

    The stomp attack being last, and the HW also striking last isn't so much of a deal, the opponent can still be confused to whether attack the skinks or the krox...
    And face it, we LM players must get used to attacking last...

    Buff em with some augmentation and they're going to be really dangerous.

    So, in my opinion, the skrox unit has really improved, but I would still prefer Saurus as core infantry... They're just more resilient.
     
  4. Kurlin
    Ripperdactil

    Kurlin New Member

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    Nope the FAQ removed great reach from the skrox units. So no stomp attacks, but opponents can no longer direct attacks at the kroxigor either. Now the Kroxigor are just in the second rank and provide supporting attacks.
     
  5. ninjakeso
    Saurus

    ninjakeso Member

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    Ohh, crap. Totally missed that one... But nice trade... Makes them impossible to target in CC.
     
  6. ajokerk
    Jungle Swarm

    ajokerk New Member

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    So I've got an EOTG and a Slaan and the aforementioned skrox as my core units. I was thinking the combination of the EOTG's ward bubble plus lore of life will make my Skrox pretty tough. Back 'em up with some salamanders and perhaps another stegadon (because I have two. Because that's what it was like back in 7th ed, sigh) and I feel like that's a pretty solid 2250 battle line.

    Thoughts? And do you think I'd need to turn some skinks into skirmishers to provide missile support?
     
  7. unpresentable
    Jungle Swarm

    unpresentable New Member

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    Do the Krox still retain their 3 attacks in Skrox. Since they are second rank monstrous infantry? Or are they limited to the single supporting attack per infantry?

    Curious about that since I am new. Think about starting LM, and looking into building a list.
     
  8. ninjakeso
    Saurus

    ninjakeso Member

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    Since they are monstrous infantry this should give them their 3 supporting attacks as written in BRB. But it robs them of their "stomp" attack, since they can't use special attacks when supporting.
     
  9. Gambit
    Skink

    Gambit New Member

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    How many krox and skinks do you guys run?
     
  10. Arli
    Skink Priest

    Arli Moderator Staff Member

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    I have ran a couple games with a 32 and 4 and another with a 24 and 3 set up on the krox. The 32 and 4 was a beast to manuever. I had a skink chief in that unit and chased some Dark Elves around their back field some. I eventually broke them and they ran (I failed to overun them and they rallied. On the next turn- All I had left was the chief and krox). I charged again but their hand crossbows are quick to fire. They took the krox and chief out. That time it was well worth the points.

    The next one, not so much. They broke in the first round of combat. Failed Leadership check and then got overun by a Gaint rat handler (of all things)!

    My next game, I will play the kroxigors by themselves. As mounstrous infantry, the get a rank bonus at 3 wide. I will run them in a unit of 5 probably (may even throw an ancient into the unit for giggles).


    I think I will try to run a few units of cohorts along with them (without the krox of course). Just to tarpit anything coming my way.

    I also really like my skirmishers. I usually run at least 10. I would like to run 12 in a rank of 2. that way I get a few more shots in.
     
  11. vapor
    Razordon

    vapor New Member

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    Multiples of 11 skinks per Krox, usually a 22+2 with FC set up.
     
  12. AunKnorrie
    Skink

    AunKnorrie New Member

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    Hmm,

    Somehow my earlier post didn't get posted at all.

    The question I had was about the musician. AFAIK, Skinks (and therefore Skrox) cannot field a musician. Am I missing something?

    Valé

    aK
     
  13. Ilnar3
    Chameleon Skink

    Ilnar3 New Member

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    Yes, the part where they can,
    Skirmishing skinks cannot take any command bar the brave
    But cohorts can take the full 3 for a very reasonable price I might add
     
  14. Arli
    Skink Priest

    Arli Moderator Staff Member

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    Skink skirmishers cannot field a standard bearer or musician. The skink cohorts (ranked skinks) can field both plus a Kroxigor for every 8 skinks in the unit.
     
  15. AunKnorrie
    Skink

    AunKnorrie New Member

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    Duh, not a smart first reaction in this thread then, but at leas I can take a command group now :meh:
     
  16. Gambit
    Skink

    Gambit New Member

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    I was thinking about making a horde of skroxs, 40 skinks and 4 krox. Do anyone think that could work?
     
  17. Ilnar3
    Chameleon Skink

    Ilnar3 New Member

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    Yes it does work, they do need some magical assistance if you want them to take anything really scary though,
    Against khorneate warriors with xhw then they need to be T 6
    otherwise they are quite happy to sit there steadfast with 5 or 6 ranks,
     
  18. Dan Heelan
    Skink

    Dan Heelan New Member

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    Ive been running 24 - 30+ skinks and 3 krox in all my games so far and they have been really cool, especially if you combo'd them with life magic..... You can make a formation that is 6/7 ranks deep if needed so makes use of steadfast quite well.

    D
     

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