8th Ed. Slaan temple guard questions

Discussion in 'Lizardmen Discussion' started by kefka 120, May 9, 2012.

  1. kefka 120
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    kefka 120 New Member

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    Just wondering how many temple guard is good for a 3k game. i have been running 28 with a champion included. And also should i max out disciplines always with the slann,or get away with just 3.
     
  2. Arli
    Skink Priest

    Arli Moderator Staff Member

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    28 temple guard are good. If you want more, I would stop at 30. I only own 20 myself. As to the disciplines on the slann, here are the ones that I use in high level games:

    Focus of Rumination (extra die to each spell)-This is a must have
    Focus of Mystery (Loremaster)-This is optional, but good to have if you want to make sure that you get that one spell...
    Becalming Cogitation (No 6s for caster within 24 inches)-Another must in high point games
    Etheral-Only if the slann is running solo or is in a unit of saurus


    Hope this helps.
     
  3. kefka 120
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    kefka 120 New Member

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    Cool thanks for the tips
     
  4. strewart
    OldBlood

    strewart Well-Known Member

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    Mystery is a pretty much essential one to combine with Rumination to make sure that you get the most out of that one. 6-7 free power dice in every phase is very nasty!
     

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