8th Ed. Slave-Warriors of the City of the Moon

Discussion in 'Lizardmen Discussion' started by Moniker, Jan 11, 2012.

  1. Moniker
    Kroxigor

    Moniker Member

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    This passage intrigues me:

    "The first human invaders to brave the Piranha Swamps around the Amaxon delta met with a grisly end, but not at the teeth of the region's voracious predators. A Lizardman army from the City of the Moon ambushed the raiders as they picked their way through the swamps, for Lord Chuqa-xi had foreseen their coming. This eccentric Slann ordered the intruding warm-bloods captured rather then slain. They were brought to Tlaxtlan, and lobotomized in a bizarre ritual surgery. To this day, lobotomized humans serve in the armies of Tlaxtlan, drooling and incontinent, yet unflinchingly obedient to the will of Lord Chuqa-xi."

    Has anyone tried to represent this in game via models? How would you field them? As allied Free Company? As a skink cohort?

    Thoughts?
     
  2. n810
    Slann

    n810 First Spawning

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  3. Moniker
    Kroxigor

    Moniker Member

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    Ah cool. I've seen a lot of those old Slann models but never the palanquin with slaves. Interesting. Rules-wise, any ideas how you could fit those in with the modern list?
     
  4. Euclid
    Skink

    Euclid New Member

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    As a commander, you have to get used to seeing your troops from behind on the battlefield.

    That is not something I would want to see too often!
     
  5. Moniker
    Kroxigor

    Moniker Member

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    Ha!

    I think I may purchase a box of flagellents and convert them into said slave warriors, fielding them as a skink cohort with a skink 'minder' keeping them going at pace
     
  6. Taipan
    Temple Guard

    Taipan Member

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    Sounds cool man. I doubt we'll ever get official rules for such things, but using the Skink statline is a pretty good fit (high Initiative is a bit weird but you can get away with that by claiming the Skink points out threats in advance).
     
  7. Moniker
    Kroxigor

    Moniker Member

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    I was thinking drugs of some sort boosting their adrenaline making them quick via initiative and their high movement. Poor weapon skill and toughness is fine I think as well - they're not meant for the Lustrian climes. It's a fluffy piece for friendly games anyhoo.
     
  8. neveroddoreven
    Temple Guard

    neveroddoreven Well-Known Member

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    When I started my army I began to sculpt a unit of these. I was going to use the skavenslave profile.
    I have about 5 half done, but haven't looked at them in a year. I quite liked the style I came up with, I had them masked, acting like blinders on a horse, and their hands and feet amputated and replaced with blades and sprung footing of sorts.
     
  9. Moniker
    Kroxigor

    Moniker Member

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    Do you have pictures?
     
  10. neveroddoreven
    Temple Guard

    neveroddoreven Well-Known Member

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    Nah, there's nothing to see. It would be nice to go through with the project. Narrative-wise my Slann in the campaign I'm playing is the one mentioned above.
     

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