8th Ed. South Coast GT Army List

Discussion in 'Lizardmen Army Lists' started by Minibem, Feb 13, 2011.

  1. Minibem
    Skink

    Minibem New Member

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    Afternoon all,

    Would appreciate you guys looking through this and letting me know what you think. Army list has to be 2400

    For those that don't know. The tournament has max of 400 pts per unit, only 1 ancient stegadon allowed and only 12 power dice per magic phase. Which explains the TG size.

    Lords

    Slann Mage-Priest 275
    Higher State of Conciousness
    Focus of Mystery
    The Becalming Cogitation 100
    Dispel Scroll 25
    Battle Standard Bearer 25

    Total 425

    Heroes
    Saurus Scar Veteran 85
    Light Armour 5
    Shield 3
    Cold One 20
    Sword of Hornet 25

    Skink Priest 65
    Level 2 35
    Talisman of Preservation 45

    Total 283

    Core
    Saurus Warriors x 31 341
    Musician 6
    Standard Bearer 12
    Champion 12

    Saurus Warriors x 31 341
    Musician 6
    Standard Bearer 12
    Champion 12

    Skinks x 16 80
    Musician 6
    Standard Bearer 8
    Kroxigor x 2 110

    Total 946

    Special

    Chameleon Skinks x 9 108
    Brave 6

    Chameleon Skinks x 8 96

    Temple Guard x 21 336
    Revered Guardian 14
    Musician 7
    Standard Bearer 14
    Banner of Eternal Flame 10
    Ironcurse Icon 5

    Total 596

    Rare

    Salamander Hunting Pack x 2 150

    Total 150


    Army Total = 2400


    Slann would use Life for magic

    Let me know,

    Thanks

    Bell :spiderman:
     
  2. Juhaaha
    Razordon

    Juhaaha Member

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    I'd drop skink shaman beef up your units. I dont know if you use comps or not in SC GT, but I'd take Cupped hands for slann and give Ironcurse icon for slann (more harder to kill than TG champ)

    Also, why Ethereal slann? Id take rumination or reroll miscast instead
     
  3. Minibem
    Skink

    Minibem New Member

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    Yeah good point on the Ironcure Icon. I haven't gone for cupped hands due to taking Life, seems a bit redundant with Throne of Vines, same for the reroll miscasts. With only a max of 12 dice usable in a phase I wasn't sure about the value of Rumination.

    As for the priest, its only really the skinks that can go bigger as the saurus are already nearly at the 400 point max. Plus I really like the Comet when I get it, heh ;)
     

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