Slann
Scalenex
Keeper of the Indexes
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Officially GW fluff started with Mazdamundi, the oldest and most powerful living Slann, and the only highly active Slann of the second generation declaring that for the Great Plan to move forward, they need to reset the world to what it was before the coming of Chaos.
In 5th edition, Maz took a hard line stance. According to Mazdamundi, dwarves must only live in the mountains. Humans must only live in the Old World, Elves must only live in Ulthuan. Halfling and Ogres need to stay to their little homelands, and everyone else needs to die. Between 6th and 8th edition his stance softened in vague terms.
In my fluff stories there is something called the Great Debate. One side of the debate is Mazdamundi's hardline stance (the Itza faction). The other side of the debate (the Klodorex faction) is that the Old Ones intended for humans, elves, dwarves, and maybe ogres and halflings to expand. That way they can fight the the Fallen and Anathema.
I also use the terms Prodigals, Fallen, and Anathema. Anathema are creatures that the Lizardmen believe the Old Ones do not want at all, orcs, goblins, fimir, chimera, beastmen, squigs, trolls, skaven etc. Prodigals are beings that the Old Ones approve of in essence but need guidance: humans, high elves, wood elves, dwarves, ogres, and halflings. Fallen are Prodigals that fell to dark powers: vampires, Warriors of Chaos, Chaos Dwarves, Dark Elves.
Another point of contention is that most of the Itza Faction does not see a difference between Fallen and Prodigals. The Klodorex faction believes that the Fallen are more dangerous than the Anathema. They need to be purged asap, so the Prodigals can better fight the Anathema without distractions.
The Klodorex faction would support a trading relationship with the Empire, the Itza faction would not. In my fluff, the city state of Zlatan created a trading settlement between them and the dwarves of Karak Zorn. The Lizardmen are providing food and weaponizeable poisons to the dwarves. The Dwarves are providing superior weapons and armor to the Lizardmen.
Both the Lizardmen and the dwarves are very careful letting the other group into their capital (and this is after winning the trust of the other side fighting side-by-side against Skaven). Zlatan accepted about a dozen dwarf residents and Karak Zorn accepted about a half dozen Skinks.
The Skinks are planning to make a Saurian-Khalazid dictionary so both sides do not have to rely on magical translation. They also are sharing with the dwarves plants like potatoes that the dwarves can grow easily. The dwarves send some stone masons to help supervise construction in Zlatan and they also sent some brewmasters. They plan to examine every edible plant that the Lizardmen know of and ferment all of it.
It's highly unlikely that the Klodorex faction would support an Empire trading post occupying a temple city, especially one that has a buried item of danger in it. They would tolerate a Empire base near Spektazuma.
It's your fluff, do what you want.
In 5th edition, Maz took a hard line stance. According to Mazdamundi, dwarves must only live in the mountains. Humans must only live in the Old World, Elves must only live in Ulthuan. Halfling and Ogres need to stay to their little homelands, and everyone else needs to die. Between 6th and 8th edition his stance softened in vague terms.
In my fluff stories there is something called the Great Debate. One side of the debate is Mazdamundi's hardline stance (the Itza faction). The other side of the debate (the Klodorex faction) is that the Old Ones intended for humans, elves, dwarves, and maybe ogres and halflings to expand. That way they can fight the the Fallen and Anathema.
I also use the terms Prodigals, Fallen, and Anathema. Anathema are creatures that the Lizardmen believe the Old Ones do not want at all, orcs, goblins, fimir, chimera, beastmen, squigs, trolls, skaven etc. Prodigals are beings that the Old Ones approve of in essence but need guidance: humans, high elves, wood elves, dwarves, ogres, and halflings. Fallen are Prodigals that fell to dark powers: vampires, Warriors of Chaos, Chaos Dwarves, Dark Elves.
Another point of contention is that most of the Itza Faction does not see a difference between Fallen and Prodigals. The Klodorex faction believes that the Fallen are more dangerous than the Anathema. They need to be purged asap, so the Prodigals can better fight the Anathema without distractions.
The idea is the Empire struck or is trying to strike a deal to settle Spektazuma on the premise that the natural riches there would allow them to grow and would help fight the rumored chaos invasion looming or other foes, and therefore being the central Imperial hub for Lizardmen relations, trade, etc.
The Klodorex faction would support a trading relationship with the Empire, the Itza faction would not. In my fluff, the city state of Zlatan created a trading settlement between them and the dwarves of Karak Zorn. The Lizardmen are providing food and weaponizeable poisons to the dwarves. The Dwarves are providing superior weapons and armor to the Lizardmen.
Both the Lizardmen and the dwarves are very careful letting the other group into their capital (and this is after winning the trust of the other side fighting side-by-side against Skaven). Zlatan accepted about a dozen dwarf residents and Karak Zorn accepted about a half dozen Skinks.
The Skinks are planning to make a Saurian-Khalazid dictionary so both sides do not have to rely on magical translation. They also are sharing with the dwarves plants like potatoes that the dwarves can grow easily. The dwarves send some stone masons to help supervise construction in Zlatan and they also sent some brewmasters. They plan to examine every edible plant that the Lizardmen know of and ferment all of it.
It's highly unlikely that the Klodorex faction would support an Empire trading post occupying a temple city, especially one that has a buried item of danger in it. They would tolerate a Empire base near Spektazuma.
It's your fluff, do what you want.

