What do you mean, long range penalty "if applicable"? I thought we are supposed to shoot as soon as the enemy comes into range of the ranged weapon with the shortest range. Both Javelins and blowpipes have a 12" range. So you have to shoot at if the enemy is 12" away, thus a long range shot, with an additional -1 for the fact that it's a hurried "stand and shoot", thus generally speaking, except for Chameleons, champions and characters, except for skinks double tapping, and unless the charging enemy are skirmishers, you hit on 6's (meaning you still get the benefit of the poison). Correct?