8th Ed. Stegadon, terradons, ripper WS question

Discussion in 'Lizardmen Discussion' started by Gator, Aug 23, 2013.

  1. Gator
    Saurus

    Gator Member

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    When defending, do we use the WS of the mount or rider? I was told today that its always the rider. BRB page number would be much appreciated.
     
  2. eppe
    Kroxigor

    eppe Member

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    For the Terradon and Ripper it's the rider, the stegadon is the mount because of the special rule 'Howdah Crew'. pg 45 LM book
     
  3. theodoris
    Cold One

    theodoris Member

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    This is not a question about the WS.
    But it is about the Terradons and the Rippers.
    I didn`t want the create a new topic, sice we have already so many.


    I see in the new book the rider now has 1 wound.

    Am i correct to see that if they get 1 wound, the model is gone, or do we use any of the wounds of the terradon or the ripper?
     
  4. forlustria
    Ripperdactil

    forlustria Well-Known Member

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    im sure its under monsterous cav rules that you always use the highest wound and toughness characteristics
     
  5. sorrowquin
    Cold One

    sorrowquin New Member

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    For monstrous Cav you always use the highest wounds, meaning 2 for Ripps and Tears.

    Unfortunately for everything else you use the riders characteristics. You defend with WS 2 and T 2 ...
    The monsters characteristics are only used for it's attacks (WS, S, I).

    Compare monstrous Cav in the BRB
     
  6. Wolfsknight81
    Skink

    Wolfsknight81 New Member

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    Im quite sure that last bit was errata's. Nowadays, you use the highest wounds AND toughness values for monstrous cavalry.
     
  7. sorrowquin
    Cold One

    sorrowquin New Member

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    Your absolutely right.
    Just checked errata and you do use highest W and T.
    You still defend with the WS of the rider though
     
  8. theodoris
    Cold One

    theodoris Member

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    thanx. this helps

    Indeed i have just read the errata of the BRB and you do use the highest toughness and the most wounds.

    So, you do have 2 wounds, and toughness 3
     

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