Almost. You are confusing the roll's target with the dice roll itself here.
So the subtract 1 means: if uou use a +4 attack, your target still is four or higher. But when you now roll a four you subtract one so you only rolled a three.
Quite simple. Once the dice have been rolled, point at one and say: "I'll add 1 to this one" or "I'll subtract 1 from this one". EDIT: Sorry, disregard the above, I was describing the Starseer's Curse of Fates. My mistake.I think that just confused me more. Thanks though.
his exclusive spell isn't that great. Best stick with the two basic spells.
The Starseer is definitely worth taking for his Cosmic Herald ability,
Ah, okay. I was mixing up Summon Starlight with the Starseer's Curse of Fates, which is like a weaker version (one dice roll only) of Summon Starlight.wait... we were talking about the Starpriest, not the Starseer.
Can be game changing for the engine of the gods though.Ah, okay. I was mixing up Summon Starlight with the Starseer's Curse of Fates, which is like a weaker version (one dice roll only) of Summon Starlight.
Ah, okay. I was mixing up Summon Starlight with the Starseer's Curse of Fates, which is like a weaker version (one dice roll only) of Summon Starlight.
Not a problem for mixing. It happens.
Curse of Fate may seems weaker, but it works once in each phase.
For example, You cast it on your carnosaur? +1 on charge. +1 on an attack roll / save in combat. +1 for your bloodroar in the battleshock phase...
Thanks @Killer Angel, I actually never noticed the "EACH phase" wording till I read your comment !