8th Ed. terradons

Discussion in 'Lizardmen Tactics' started by Ssword1995, Sep 10, 2013.

  1. Ssword1995
    Cold One

    Ssword1995 Member

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    i got a box of the new terradons. ive never ever used them before so does anyone have advice on how to use them? or just your experiences with them? how about fireleech bolas? or should i just make one into a skink chief on a terradon and leave the other two at home?
     
  2. Lizardmatt
    Troglodon

    Lizardmatt New Member

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    Put a chief on at least 2 of them. It's awesome.

    -Matt
     
  3. FlowinEnno
    Skink

    FlowinEnno New Member

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    Step 1: Vanguard
    Step 2: Drop Rocks
    Step 3: ???
    Step 4: Profit
     
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  4. Moniker
    Kroxigor

    Moniker Member

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    Fireleech bolas on their own are rubbish. However, if you're savvy enough to hit say an Abomination or Hydra with them, taking out its regen, then you can poison it to death with other skink shooting.

    I'm going to add the bolas to mine just cause they look cool. Plus my meta isn't too strong into What You See Is What You Get.
     
  5. GCPD
    Bastiladon

    GCPD Active Member

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    They're flying Fast Cavalry with a neat Drop Rock attack special rule. I'd advise heading over to Ulthuan.net or Druchii.net and read up on how they are using Ellyrian Reavers and Dark Riders, as they fulfill practically the same role (except, of course, the Terradons can Fly, which is much better for getting them into position).

    Use their Vanguard to get into position to go after warmachines, lone characters, or anything vulnerable in the first round, or use it to reposition and throw an enemy off balance (oh, you thought the Terradons were in 24"? *Redeploys* Nope!).

    When the battlelines start closing, run them in front of something to redirect it.
     

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