Jungle Swarm
SlannoftheNorth
New Member
- Messages
- 5
- Likes Received
- 2
- Trophy Points
- 3
Looking at building a competitive Thunderquake list at 2k but was hoping to get some input on it as I feel it might be stretched too thin.
Slann Starmaster: 260
-Great Rememberer
-Incandescent Rectrices
Skink Starpriest: 80
-Prism of Amyntok
Engine of the Gods: 220
-Light of Dracothion
10x Blowpipe Skinks: 60
10x Blowpipe Skinks: 60
10x Blowpipe Skinks: 60
Bastilodon: 280
-Solar Engine
Bastilodon: 280
-Solar Engine
Razordon: 40
Skink handlers: 40
6x Ripperdactyl Riders: 280
Thunderquake Starhost: 170
Shadowstrike Starhost: 170
Total: 2000
My thoughts on how to use the list is to make the three monsters a huge anvil that can basically hold down any point on the board. Then, using the shadowstrike, reach out and touch someone with the rippers to be the hammer. By having the double teleport, maneuverability is not impossible, but still tricky given the low model count. My other option, that I feel is more conservative is to drop the shadowstrike and take more razors, skinks, and an astrolith.
Slann Starmaster: 260
-Great Rememberer
-Incandescent Rectrices
Skink Starpriest: 80
-Prism of Amyntok
Engine of the Gods: 220
-Light of Dracothion
10x Blowpipe Skinks: 60
10x Blowpipe Skinks: 60
10x Blowpipe Skinks: 60
Bastilodon: 280
-Solar Engine
Bastilodon: 280
-Solar Engine
Razordon: 40
Skink handlers: 40
6x Ripperdactyl Riders: 280
Thunderquake Starhost: 170
Shadowstrike Starhost: 170
Total: 2000
My thoughts on how to use the list is to make the three monsters a huge anvil that can basically hold down any point on the board. Then, using the shadowstrike, reach out and touch someone with the rippers to be the hammer. By having the double teleport, maneuverability is not impossible, but still tricky given the low model count. My other option, that I feel is more conservative is to drop the shadowstrike and take more razors, skinks, and an astrolith.