8th Ed. Too much Slann?

Discussion in 'Lizardmen Discussion' started by Rizzq, Apr 22, 2012.

  1. Rizzq
    Skink

    Rizzq New Member

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    Hey guys I'm about to try out the Slann for the first time and I want as invincible as possible. This is my build for 2000 points and the Slann will be within a TG unit. I'm wondering if this is an unnecessary amount of protection?

    Slann;

    Higher State of Consciousness (only magic attacks),
    Focused Renumeration (free power dice),
    Becalming Cognition (remove 6s),
    Unfathomable Presence (magic resistance 3),
    Cupped Hands of the Old Ones (almost no miscasts),
    BSB.
    =495

    Cheers.
     
  2. Turtleneck
    Cold One

    Turtleneck New Member

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    lose mr3, give him mr 2, saves 15 points
     
  3. BEEGfrog
    Razordon

    BEEGfrog Member

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    Way too much protection if in a unit of TG.

    MR is almost useless in current rules but cut down to MR2 as suggested as the extra point of MR will not help slann as a ward of 1+ works like 2+ as 1 is always a fail.

    With look out sir it is almost impossible to hit slann in unit except with magic. Getting all the magic spells is way more useful than the protections, it also makes most use of the extra die per spell.
     
  4. Turtleneck
    Cold One

    Turtleneck New Member

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    i play duo slann, with minum protect in 240, and it works out great :)
     
  5. Clockwork
    Cold One

    Clockwork Member

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    If he's in a TG unit, you really don't need Higher State.
     
  6. Moniker
    Kroxigor

    Moniker Member

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    If he's in the temple guard unit you really don't need higher state either. If the whole unit gets taken down enough that somebody is actually swinging at the slann, they'll probably be using a magic weapon anyway.

    Between the lookout sir and his natural ward save, he should be fine against even cannons.
     
  7. Caprasauridae
    Stegadon

    Caprasauridae Well-Known Member

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    This has been bothering me for a while, but... do you really get Look Out, Sir save against cannons? Please clarify.
     
  8. Arli
    Skink Priest

    Arli Moderator Staff Member

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    Yes, you do get a look out sir roll from cannons. As long as there are at least 5 rank and file models (3 for brett cavalry and Ogres).
     
  9. Eladimir
    Salamander

    Eladimir New Member

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    I second that, hes overly safe. In TG I tend to run him
    Rumination, Becalming Cognition, BSB.
    Safe and reasonably cheap at 350 pts.
     
  10. Eladimir
    Salamander

    Eladimir New Member

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    Can you explain in more detail?
     
  11. Rizzq
    Skink

    Rizzq New Member

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    Thanks guys, some good comments.

    I think i'll definitely cut back a bit and save some points.

    What slann builds do you run yourselves at 2000 points?

    Thanks.
     
  12. Clockwork
    Cold One

    Clockwork Member

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    Rumination, Mystery, Cupped Hands, Standard of Discipline BSB and MR2 if I feel I'm going to fae a lot of Magic missiles.
     

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