8th Ed. Trying to make a competitive list 2500

Discussion in 'Lizardmen Army Lists' started by Ronisman, Aug 16, 2013.

  1. Ronisman
    Saurus

    Ronisman New Member

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    Lord:
    Slann
    BSB
    loremaster of high magic
    sould of stone
    harmonic convergence
    channelling staff

    Heroes:
    Scar-Vet
    great weapon
    armor of destiny
    cold one

    Scar-Vet
    great weapon
    light armor
    dragon helm
    dawnstone
    cold one

    Skink Priest
    cube of darkness
    lore of beasts

    Skink Priest
    dispel scroll
    lore of beasts

    Core:
    Saurus x20
    musician
    standard

    Skink Skirmishers x10

    Skink Skirmishers x10

    Skink Skirmishers x10

    Skink Cohort x10
    musician

    Skink Cohort x10
    musician

    Skink Cohort x10
    musician

    Special:
    Bastiladon
    solar engine

    Bastiladon
    solar engine

    Chameleon Skinks x5

    Terradons x3

    Terradons x3

    Terradons x3

    Rare:
    Salamanders x3

    I'm trying to make a list that would actually be tough for tournament play.

    A few questions I have; maybe someone could offer advice:

    Are TG worth it? Right now obviously I just have the slann in that unit of saurus. I could get him in a unit of 20 TG, but I would have to give up some combination of the second bastiladon, the salamanders, one of the terradon units and the chamos.

    Should I only take 2 sallies and sub in another unit of chamos?

    Should I only take 1 bastiladon and get something else instead? (I sort of just wanted to experiment with a double bastiladon list)

    Is 3 units of terradons too many? Should I take one out and sub something else?

    As you can see there are a lot of tweaks I'm playing with, and I'm just not sure what would be best.
     

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