8th Ed. Upgrading from 1500 to 2400 pts

Discussion in 'Lizardmen Army Lists' started by Sanfo22, Oct 2, 2013.

  1. Sanfo22
    Skink

    Sanfo22 New Member

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    Hello all!

    I am still new to lizardmen but loving the learning experience. I've been reading the tactica's and army list you guys have been publishing and its helping me understand the whole importance of roles of units and the proper movement.

    So here is what i have come up with for my expansion with the army

    Slann Mage Priest

    Channel staff
    Ruby Ring of ruin
    BSB skavenpelt
    Becalming Cogitation
    Harmonic Convergence
    Lore of light

    Scar vet
    Cold One
    gamblers armour
    dawnstone
    great wep

    Scar vet
    cold one
    armour of destany
    great wep

    skink priest
    dispel scroll
    lvl 1 beasts

    40 saurus
    muso standard
    spears

    10 skirmish
    blowpipes

    10 skirmish
    blowpipes

    24 Temple guard
    Unit champ razor standard

    baby Stegadon
    sharpened horns

    3 rippers

    2 Salamander hunting packs

    2394pts

    Love the idea with the Temple guard being the beast unit. I think if I can get +1 attack ASF on that unit it would be sheer rediculasness. As before its a learning list i think i have enough variety where I can learn where everything has its place yet not to spread thin where its not unplayable. As for the ruby ring I think its a great chaff nutralizer if I have 1 spare dice at the end of the magic phase often as I do since I and still horrible at calculating how many dice to toss at each spell.
     
  2. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    Lizardmen have an excellent synergy with Lore of Light. Too bad we can't be Loremaster of it anymore :shifty:

    I like your list though. Solid combat blocks, good flankers, Skink Skirmishers, couple of Salamanders for good flavor. I'm on the fence about your decision to take Spears on the Saurus though. A big ol' block of 40 is pretty substantial, so you'll probably do good with them. Just keep in mind that Saurus in Horde formation are very clumsy to move around since that unit is 10-inches wide.
     
  3. Frott
    Jungle Swarm

    Frott New Member

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    +5 pts for Banner of Eternal Flame will not be superfluous

    You're going to fight only against rats?

    Better Banner of Swiftness or The Jaguar Standart

    It's my IMHO :)
     
  4. Sanfo22
    Skink

    Sanfo22 New Member

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    Skaven pelt gives unit frenzy and if you so happen to face skaven which I do more often then not it gives hatred razor standard is for armour pen giving 6 extra attacks plus additional -1 armour save for my unit so 23 attacks with -3 armour from temple guard
     

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