hi! Im going too face my brother in a 2250p pitched battle. We are playing the 6th ed. I´m pretty sure that he will bring alot of minos, perhaps even a giant. Other than that I might be facing mostly gors and bestigors. Possibly quite a few of them in ambush. A few chariots are always on the table too. I think that he´s expecting me too bring my slann with temple guards, because I always do. but instead i might go with 2 skink priests and a few dispel scrolls. And of course a oldblood on a cold one. With friends of course. for the giant i was thinking skinks with blowpipes, and also 2-3 swarms, since they´re unbeakable&poison. Maybe even 3 krox for the muscle. For minos all I can think of is skinks+redirect them. Pretty sure they will have frenzy. Then flank with my saurus. or should I bring a few krox here? I might also bring a stegadon. Winning is of some importance, after all, I´m facing my big mouthed brother. Tips would be appretiated. Thx
Knowing your enemy is very important, I suggest reading through this informative guide on how to play Beastmen over at mwg. http://www.miniwargaming.com/forum/viewtopic.php?f=1&t=76257
Beastmen has almost no shooting so crack out the monsters! Stegadon, engine of the gods and carnosaur! They will have a good chance of hitting combat and doing damage
I almost always bring my slann, maybe try carno? i´m a bit afraid too lose him due too CR. might do it anyway though... I´ll be damned if I lose against the armies of narnia, it must not happen...
If memory serves me, the Lore of Heavens was overpowered in 6th ed so a Skink shaman is probably a good idea. Especially Second Sign of Amul the level one spell. Never underestimate the power of rerolls that can apply to almost anything!
victory for lizardmen. massacre. Carnosaurus didn´t even see battle, cold ones, swarms and skinks did all the hard work. about 15 casualties for me, very much more for him.