Its a 3000 point tourney thats very senario driven, they can be quite random from defend a cart, to kill the vampire in the central building. Other tweak is you can use your rare % to puchase monsters from Storm of Magic. Slann (Life, Rumination, Becalming, Tepok, BSB, Std of Disc) - in TG Slann (Death, Rumination, Ethereal, Dispel Scroll) - Solo 730pts Scarvet (LA, Shield, Burning Blade) - in Saurus Scarvet (LA, Shield, Cold One, Sword of Striking) - Solo 241pts 29 Saurus + FC 30 Skinks/3 Krox + Mu 10 Skirmishers w/ Javs 750pts 20 Temple Guard + FC (Ironcurse, Swiftness or Flaming Banner) 6x2 Chamo Skinks 3 Terradons 609pts Giant Eagle (+1 Str, Flaming) Ancient Steg (215 points, no riders or blowpipes) Carnosaur (210 points, no rider) 3 Salamanders (+1 Handler on the solo pack) 720pts Total 3050 (Likely drop rumination death slann, but suggestions welcome)
Re: Warhammer'd 3000k - Dual Slann w/ Storm of Magic for Rar Tourney meta is pretty hard lists, and lots of empire players. With Storm of Magic monster around going to be a ton of cannons so I kept to cheap effective monsters. And hopefully the terradons/skinks can shut down the warhmachines turn 3. I've heard alot that there might not be enough dice to support two slanns but Life is a fairly short range lore that isn't all that useful in the opening turn or two so hopefully I can do some sniping with 24 inch deaths spells in those rounds and switch to buffs once combat is joined.