Have a modified Watch Tower game coming up. The difference is that a max of 30 infantry or 10 monstrous infantry can garrison, and nether player starts in the tower. 1800 points: Here's what I'm thinking: Slann, lore of fire 2x 24 skinks with 3 krox, standard and musician. 20 Temple Guard, standard, musician, flaming banner 2 Bastiladons with snakes 2 Jungle Swarms 3 Salamanders If the opponent beats me to the tower, I'll try and clear it with lore of fire, and bastiladons/salamanders. 4D6 S2 hits and 3D6 S4 hits in the shooting phase should clear out the enemy pretty quick. Once the enemy is depleted enough, temple guard would charge in and finish the job. Then salamanders and bastiladons would shift to clearing the enemy around the building. Jungle swarms will be held back until late in the game when the size has swelled enough to be useful. What do you think? -Matt