7th Ed. We got Deathstar!

Discussion in 'Lizardmen Army Lists' started by Limpan, Nov 5, 2009.

  1. Limpan
    Jungle Swarm

    Limpan New Member

    Messages:
    6
    Likes Received:
    0
    Trophy Points:
    0
    Thought I could start a discussion about deathstar units. I have a friend who collects Dark Elves and he has a bad habbit making deathstar units. He is actually pretty good at it and I havn't won any game VS a deathstar unit. So now it's time for payback!

    This is my deathstar unit/army for 2250p. Don't know how it would go if I played with it, but it's fun to experiment:)

    Slann
    focus of mystery, focused rumination,becalming cognitation, unfathomble presence
    cupped hands, bane head, power stone, power stone
    Bsb, Sun standard

    Skin priest
    EotG, dispel scroll x2, extra level

    Scar vet
    light armour, enchanted shield, sword of the hornet

    Scar vet
    cold one armour, two hand weapons

    18 temple guards
    full command, warbanner

    12 saurus

    12 saurus

    10 skinks

    3 terradons

    2 salamanders
    1 extra handler (got 5 spare points left)

    2250 p!

    Scar vets go in the temple guards unit (doh) and the Engine stays close to the Temple guards to give them protection.
    *The unit know have magic resistence (3)
    *5+ ward save against missiles,
    *-1 too hit them with missiles 12' avay (-2 inside 12'),
    *Every turn one enemy wizard within 24' discards there 6s on there power dice rolls,
    * Three ranks, standard, bsb, warbanner = 6 combat res.
    *Immune to psychology, stubborn with leadership 9
    * It the Temple guards gets charged, the scar vet with hornet sword will attack first with 4 attacks, hopefully killing 1-2 enemys.
    *Toughnes 6 on a scar vet is bad ass! his stupidity should not be a problem with Ld 9. And he has 5 attacks.
    *The temple guards can choose str 4 with 2+ armor save, or str 5 with 4+ save, pretty usefull!
    *In the magic face you have 9 power dice + free dice + 2 power stones
    * to counter magic you have 6 dispel dice + 2 dispel scrolls

    The rest of the army is there to march block and guarding the flanks. This will hopefullt give you two or three turns of heavy magic offense.

    What do you think?
    Post your own Deathstar unit/army here!

    Sorry about the english, i'm from sweden, we don't have schools here ;)
     
  2. Dreadgrass
    Ripperdactil

    Dreadgrass Member

    Messages:
    463
    Likes Received:
    12
    Trophy Points:
    18
    lol How about making the Slann use Lore of Beasts so you can cast Bears Anger on the Coldone Hide Scar Vet? go go T7 and 7 strength 7 attacks! Plus getting a charge off with the Engine of the Gods in the magic phase with Wolf Hunts and being able to auto rally your support units with Oxen Stands...

    I've never played with that big of a basket, but Id maybe suggest looking at more redirecting and harrassment troops to support it, you want to force your enemy into fighting those characters!
     
  3. Limpan
    Jungle Swarm

    Limpan New Member

    Messages:
    6
    Likes Received:
    0
    Trophy Points:
    0
    That scar vet sound really nasty!:D

    Good tips, maybe skink cohorts and less saurus. Normal skinks are golden too, my opponents have learned to fear them^^

    This is just for fun, cause I didn't think that Lizardmen could have deathstar units that could compare to Dark elves units. But maybe I'm on to something here...
     
  4. Dumbledore
    Ripperdactil

    Dumbledore New Member

    Messages:
    417
    Likes Received:
    2
    Trophy Points:
    0
    What deathstars does the DE player run? Shade deathstar is the nastiest (MR, hotec, ASF with an assassin and with over 60 shots a round obliterates units in one, never mind stand and shoot then ASF). ASF BG with an assassin and other things is pretty mean too. Exec deathstar is funny as to have a hero in there (other than the assassin) you need them to be frenzied death hags, which allows for easy baiting.
     
  5. Caneghem
    Carnasaur

    Caneghem New Member

    Messages:
    1,410
    Likes Received:
    28
    Trophy Points:
    0
    You may want to swap the sun standard for the jaguar standard to give you 3D6 pursuits. Presumably this unit will be winning combats... that's what I'm running when my deathstar is constructed.
     
  6. The Great One
    Skink

    The Great One New Member

    Messages:
    15
    Likes Received:
    0
    Trophy Points:
    0
    +1
     
  7. Limpan
    Jungle Swarm

    Limpan New Member

    Messages:
    6
    Likes Received:
    0
    Trophy Points:
    0
    Thats the one! And he also likes to run a Corsair unit with crazy stuff. Magic resistence, hard characters and with the help from cauldron of blood and other things he can get 3-4 attacks per corsair! And damn those assasins...

    Thanks! :D That's a good point, it's really annoying to roll to short when you finaly got the enemy to flee.
    -1 to hit is nice, but not a game breaker...
     
  8. Dumbledore
    Ripperdactil

    Dumbledore New Member

    Messages:
    417
    Likes Received:
    2
    Trophy Points:
    0
    One amusing thing is to shoot a deathstar with salamanders every round. If they panic that's a massive blow to them. Also remember steg impact hits come before ASF.
     

Share This Page