Ok so as we all can see the new codex's are increasingly making armies unbalanced, they call it codex-creeping, so my question is: "When compared with the armies that we now face, what lists of ours can be considered cheesy or unfair?" Tonight I played a skaven army, cracks call wiped out my EOTG and Carno OB on turn 2. A unit of plague bearers/censors (whatever they are called - with flails) wiped out a unit of saurus in one turn. By turn 3 I had 2 doomwheels behind my remaining saurus unit and so I conceeded defeat. Yes I did have some very poor dice but still, could I have run the army I had thought of without incurring the "cheese label". Examples Carno 2 x EOTG 2 x 18 Saurus 2 x 10 Skinks Slann and 2 EOTG Carno, 50 skink skirmishers, 2 EOTG, Terradons, Salamanders, JSoD The top two are lists I would like to run, the bottom is one that I think could be a lot of fun. Cheers -Eagle
I'm assuming you plan to flesh out your army with more units, otherwise there'd be a whole mess of things wrong with your lists haha! OB/Carn w/ 2 EotG isn't nessisarily cheesy. In fact you might even run into problems with this because your EotG are usually big targets and if your opponent is counting on you taking them chances are they'll get killed off pretty quick, which is nearly 1K in points down the drain. This is starting to toe the border on cheesehood. Your now looking at three 'lord' level casters (2 x lvl 3 casters, 1 lvl 4 caster). People in general will balk at double digit power dice pools, even other high caliber casting armies like VC and DE. Once again this list isn't overly bad. Your opponent might laugh at you because 50 skirmishers in one unit is a horde of skinks! Hahaha! But they will squish pretty easily in a round or two of enemy shooting/magic phase. If your worried about cheesy lists I'd be leary about double digit magic phases. If you play an uber fast list with a Carno and five good size units of CoC along w/ some terradons it's something entirely too.