So the Skink Priest point cost has been steadily raising to reflect it's utility in our army. I think we should ask the fun question, at what point do we look at the Starblood Stalkers and say, "Hey, okay. That's worth it."?
I don't think we are there yet, but for a named skink priest, with a weird reinforcement rule, it comes with the baggage of 3 skinks, a chamo, and an oldblood for 225pts. If we ignore the inability to customize it (which we shouldn't) we get that extra baggage for 105pts total. If we just look at those as a couple of stumbling blocks, I genuinely wonder about running them as semi-functional fluff at this point.
Interesting thought. I haven't looked in to the playability of the Stalkers at all, but is the Priest really comparable to a normal Skink Priest in all (or most) aspects. And if ran in a list do they function as one unit together and thus fall under the coherency rules for units? Grrr, !mrahil
If you want them to pop onto the board as a reinforcement, you have to plop them on altogether, but after that they split up into their three units. If you set them up at the start, you can place them wherever you like as the individual units: Kiki Taka (priest), Klaq Trok (oldblood with sword and board), and The Starblood Stalkers (three skinks and a otapatl the chamo). They all have abilities that are meant to benefit the trio of units (buffs to Stalker bravery, higher chance to resolve priest buffs when targeting the Stalkers), but they function the same otherwise as named models, so no go on enhancements.
Intriguing idea... but the real question imo is: those extra models for 105 pts are really cheap, but do i need them? because i could spend those points elsewhere.
Hahaha, very true. That's why I haven't justified it yet for anything beyond fluff lists. Every point hike on the skink priest makes them more valuable, but every point hike anywhere else makes them potentially less viable. I think they already have a place right off the bat in small skirmish point games, where you just need many small units to cover objectives on the board, and Klaq Trok is a tiny king in that game size. Beyond that, I think their only value is screening. The oldblood can do some damage, but not enough on a foot model to justify 105pt, even with the ambush (you also have to bring the priest along for the ambush, so if you don't want him there too, that's 225pts for an ambush/backfield objective grabber, blegh) So to get down to the math section of our class, how many linear inches of the board do they cover to block movement, and how many square inches of the board do they screen against teleports and reinforcements. I measured them against the knights since they cover the most of the board in both aspects (okay, I didn't check skink in²/pt coverage, but I'll add it in later if it is relevant). Knights cover 21.8 linear inches of the board (2.362in base x5, plus 4 inches between the 5 models, plus 2.999 inches on either end for engagement range) The Starblood Stalkers cover 23.55 linear inches (1in base x5, plus 4 inches between the 5 models, plus 2.99in engagement, 1in being the smallest model that can sneak through, 2.99in engagement to Klaq Trok, 1.575in base, and finally 2.99 inches on either end of the whole thing for engagement range) Starblood Stalkers hold a decently broad, paper-thin stumbling block that has a large gap our bigger models and units can sneak through. And now for in² Knights cover 570.9in² Starblood Stalkers cover 736in² (435.5in² Skinks+301.0in² Klaq Trok; we also get to split them up to cover different holes in our screens) Soo, as far as a non-battleline screening unit goes, the baggage side of the Starblood Stalkers is actually about as good as it gets on paper. The key word here being non-battleline. They are not durable, they will never do a lot of damage, and they won't check off a battleline requirement, but now we have the math on the table too. So maybe in Koatl's Claw in a knight spam list?
I don't think we ever will. They're simply not very good. The only thing you really get for those extra 105 pts is a sub-par screen. You could just get some extra knights, skinks, or warriors. Hell, even just getting a real oldblood isn't that much more expensive. And the special "abilities" they give compared to a regular starpriest/oldblood/skinks are negliceable. So getting them for that isn't particularly worthwhile either.