Hi all I am playing 1000 points tournament next week and I came out with 2 lists but I don't know which is better. 1 LIST: Allegiance: Seraphon - Constellation: Thunder Lizard - Grand Strategy: - Triumphs: Stegadon with Skink Chief (305) - General - Command Trait: Prime Warbeast - Artefact: Cloak of Feathers - Weapon: Skystreak Bow - Mount Trait: Beastmaster Skink Starseer (145)* - Artefact: Fusil of Conflaguration - Spell: Hand of Glory Skink Priest (80)* - Universal Prayer Scripture: Heal 5 x Saurus Knights (110)* - Lances 5 x Saurus Knights (110) - Lances Bastiladon with Solar Engine (250) *Warlord Artefact Total: 1000 / 1000 Reinforced Units: 0 / 2 Allies: 0 / 200 Wounds: 49 Drops: 6 I lean toward this list because I really like skink chief, he is great to focusing down key targets and huge monsters especially with starseer ho basically give him +1 to rend on all attacks. Bastiladon for sniping smaller heroes or pushing some more dmg ofc with priest supporting him. Knight are for objective play and can deal with smaller enemies units. What I don't like is lack of Slann so no global unbind, strong +1 casts, and 2 extra cp(on 4+) I little scared of going without any real magic support. List 2 Allegiance: Seraphon - Constellation: Thunder Lizard - Grand Strategy: - Triumphs: Engine of the Gods (265)* - General - Command Trait: Prime Warbeast - Artefact: Cloak of Feathers - Mount Trait: Beastmaster - Universal Prayer Scripture: Curse Slann Starmaster (265)* - Artefact: Fusil of Conflaguration - Spell: Celestial Apotheosis Skink Starpriest (130)* - Spell: Hand of Glory 10 x Saurus Knights (220)* - Lances - Reinforced x 1 5 x Saurus Knights (110) - Blades *Warlord Artefact Total: 990 / 1000 Reinforced Units: 1 / 2 Allies: 0 / 200 Wounds: 53 Drops: 5 In this list I have little different approach. I bring EoG ho is still strong but not as strong as Skink chief(lack of his CP to stack more +1 attacks). But more Durability with his engine twice healing if I am lucky( extra warriors and MW are nice too). Slann will cover magic part of battlefield. I decide to make one unit of 10xKnights mostly because I wanted to up their wound count. Strategy will be buffing them with starpriest MW on 6W and EoG prayer MW on 6H. On bad side I don't have any shooting without bastiladon it would be hard to snipe this little enemies support heroes. EoG isn't so 'killy' as Skink chief and I know there will be maw Krusha and sons of behemats and I don't have good answer against them. So there are my thoughts and what you guys thinks? Maybe you can suggest other strong TL 1k lists.