As I've been following the news about the new edition, and especially reactions to it on social media, on forums, and on podcasts and YouTube and so on, I've noticed what I believe to be a growing worry on the part of Matched Play/Tournament Age of Sigmar players that many of the new elements we've see so far either aren't "for" them or, even worse in their view, will bring a lot of changes to the way they write lists and so on.
In addition to just general things like 30" unbinding, there's a lot of talk about all this "Realm-specific" stuff. Deciding what Realm you're playing in has been in the core rules from day one, but I've never seen or even heard of that actually happening. Now it seems like that's going to be a very big deal, with spells and artefacts chosen/available being dependent on Realm. This leads to a dizzying array of possibilities for each game--too many, possibly, to prepare for when one is used to building armies around one of six Battleplans from the GHB17 and that' s pretty much it.
I have no idea what's going to shake out, but I hope that everybody comes away satisfied. What I mean by that is that I hope that Matched Play retains its popularity (I like it!) and balance, but also that Narrative play is supported by these new rules elements and hopefully by new campaigns and Battleplans. Maybe it's impossible for GW to serve the interests of both sets of players, but I think they should try. I'm growing more and more interested in Narrative play, personally, and am hopeful that the new edition robustly supports it.