1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

AoS Second Edition

Discussion in 'General Hobby/Tabletop Chat' started by Lord Agragax of Lunaxoatl, May 12, 2018.

  1. Canas
    Slann

    Canas Ninth Spawning

    Messages:
    6,799
    Likes Received:
    10,461
    Trophy Points:
    113
    what an awefull name.. otherwise, fine-ish. Nothing amazing imho
     
  2. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

    Messages:
    12,249
    Likes Received:
    20,130
    Trophy Points:
    113
    I would paint her black with red. I think that would look awesome.

    What's wrong with the name? Sounds not too bad to me.
     
    Wazz likes this.
  3. Canas
    Slann

    Canas Ninth Spawning

    Messages:
    6,799
    Likes Received:
    10,461
    Trophy Points:
    113
    Dunno, just rubs me the wrong way somehow.
     
    Wazz likes this.
  4. Tokek
    Chameleon Skink

    Tokek Well-Known Member

    Messages:
    162
    Likes Received:
    277
    Trophy Points:
    63
    I for one am hoping for a new version of jungle swarms as the Seraphon endless spell.
     
    Captaniser, Wazz and Aginor like this.
  5. Captaniser
    Carnasaur

    Captaniser Well-Known Member

    Messages:
    1,251
    Likes Received:
    3,609
    Trophy Points:
    113
    While people are exited/disappointed about the new Mortarch, let's also appreciate the accompanying artwork.

    [​IMG]
     
    Freddy25 and Crowsfoot like this.
  6. Captaniser
    Carnasaur

    Captaniser Well-Known Member

    Messages:
    1,251
    Likes Received:
    3,609
    Trophy Points:
    113
    Now there is only one named Nighthaunt character that needs to be revealed, it's the guy riding a flaming horse and wielding a scythe.
     
    Wazz and Crowsfoot like this.
  7. Captaniser
    Carnasaur

    Captaniser Well-Known Member

    Messages:
    1,251
    Likes Received:
    3,609
    Trophy Points:
    113
    Lady Olynder, I am so happy she isn't Isabella as quite a few people thought she would be. Great too see that GW is making new and (hopefully) interesting characters.

    [​IMG]
    She does look a little weird, but that might just be the paint job. I think her model is pretty good, not as big I imagined, but still quite good. I think her model is just suffering from the 'Mortarion' effect. The 'Mortarion' effect is a phenomenon i have given models that look bad/not amazing when they're first shown, but when people look at it up close it's actually great.
     
    Crowsfoot likes this.
  8. Axquirix
    Cold One

    Axquirix Active Member

    Messages:
    118
    Likes Received:
    239
    Trophy Points:
    43
    Between the rose vines and the veil I think she's meant to have a sort of Betrayed Bride look, which feels odd since her backstory indicates that she'd be the person doing the betraying. Unless the circumstances of her death or the lot of her undeath were/are just especially karmic, which seems to be the Nighthaunt's overall theme.

    That veil's definitely silhouetting a skull, though. I wonder if she can be modelled with the veil back and a bare skull. If so I guarantee people will be putting more fleshy faces on her too.
     
    Crowsfoot likes this.
  9. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

    Messages:
    12,249
    Likes Received:
    20,130
    Trophy Points:
    113
    Ok I just read that the SCE ballista will be only 100 points and I am a bit shocked to be honest. I guessed 200 points and thought it was a pretty strong unit even then.

    How are we going to defend against it? Our dinosaurs are big and a Slann is floating, so it will have line of sight over the whole table to fire with a bit less damage output than five Judicators. It gets much more lethal if you attack it up close, it has seven wounds and a 2+ save when it is on a piece of terrain. It has rend -2 and we dont have mystic shield anymore to counter rend. Our stuff is mostly immune against rend -1 but not against rend-2.
    I am a bit baffled to be honest. Any ideas what to do against someone who brings three? Hell, he may bring five since they don't even have the artillery keyword.
    You cannot snipe their crew and they can easily be buffed to have a rerollable 2+ hit.
    Those things won't care about a little penalty from a LookOutSir rule and just shoot a Slann into Nirvana first round.

    You cannot chaff them with units in their face because you cannot reach them in the first round unless your opponent places them really bad. He might even keep them up in the skies and drop them only in his turn if he fears he might not go first.

    That doesn't look balanced at all.
    Am I missing something?
     
    Ecozh and Crowsfoot like this.
  10. Warden
    Slann

    Warden Tenth Spawning

    Messages:
    6,463
    Likes Received:
    18,253
    Trophy Points:
    113
    Looks super fragile. Entire model held up by one single floaty dress trail, sitting on a thorn vine? Holding up three figures?

    Maybe if there are customization options it might be more interesting, not my cup of tea I guess :(
     
    Crowsfoot likes this.
  11. Lord-Marcus
    Slann

    Lord-Marcus Sixth Spawning

    Messages:
    8,394
    Likes Received:
    12,806
    Trophy Points:
    113
    There Are ways to make things stable.


    Either way......


    FB_IMG_1528945717607.jpg
     
    Aginor and Crowsfoot like this.
  12. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

    Messages:
    77,500
    Likes Received:
    248,288
    Trophy Points:
    113
    GW really seems to be favouring these floating/flying models. There have been so many released since the inception of AoS.
     
    Crowsfoot likes this.
  13. Lord-Marcus
    Slann

    Lord-Marcus Sixth Spawning

    Messages:
    8,394
    Likes Received:
    12,806
    Trophy Points:
    113
    Probably cuz they're the only ones who have been able to do with a high degree of skill.
     
    Crowsfoot likes this.
  14. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

    Messages:
    77,500
    Likes Received:
    248,288
    Trophy Points:
    113
    That could be it... helps them differentiate themselves from other competitors.
     
    Crowsfoot likes this.
  15. Ritual
    Skar-Veteran

    Ritual Well-Known Member

    Messages:
    2,407
    Likes Received:
    7,406
    Trophy Points:
    113
    I think she's awesome. can't wait to paint her up.
     
    Crowsfoot likes this.
  16. Ritual
    Skar-Veteran

    Ritual Well-Known Member

    Messages:
    2,407
    Likes Received:
    7,406
    Trophy Points:
    113
    They sound overpowered based on their warscroll and points costs, if it stays how it is and points costed then it's going to be an easy 400 points of ally for any Order army.
     
    Crowsfoot likes this.
  17. Tokek
    Chameleon Skink

    Tokek Well-Known Member

    Messages:
    162
    Likes Received:
    277
    Trophy Points:
    63
    In which case everyone will be taking that palisade spell to shut them down. Then the artillery player will have to add in a counter to that and the game goes on with each side finding ways to counter the other, just like the game should :)
     
  18. Ritual
    Skar-Veteran

    Ritual Well-Known Member

    Messages:
    2,407
    Likes Received:
    7,406
    Trophy Points:
    113
    Does the palisade spell not just protect a small area, maybe just one units worth depending on the model? That's not going to stop people taking them if they remain how they are. Obviously there are ways to counter artillery, same as always... Deep striking models and spells, and a good amount of shooting back. I just don't want a mortal wound dealing meta to exist purely to defeat one bit of artillery which currently looks over powered! Obviously need to see how it plays out.
     
  19. Tokek
    Chameleon Skink

    Tokek Well-Known Member

    Messages:
    162
    Likes Received:
    277
    Trophy Points:
    63
    The palisade model appears quite large. If the ballista are bunched up around a buffing character then slap it down in front of them and they are blocked off from shooting at a large portion of the table. With their very limited move that should be inconvenient for them.
     
  20. Ritual
    Skar-Veteran

    Ritual Well-Known Member

    Messages:
    2,407
    Likes Received:
    7,406
    Trophy Points:
    113
    Only to have it dispelled the following turn...

    I understand what you're saying, there are definitely counters to them. We'll just have to wait and see how it works out, if suspisions are true I can see them receiving a little nerf.
     

Share This Page