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Understanding Blood Bowl

Funnily enough, I've been watching those very two; along with Bar0n's Den . How do you like the new book?

I don't have the rule book yet... maybe for Christmas.
Having perused the book at a friend's place, the only thing I'm not a fan of is relying on pictograms to find out which skill or trait is in which category, as they're just listed alphabetically as a whole. The previous edition went through the trouble of organizing them based on what category they were.
 
Funnily enough, I've been watching those very two; along with Bar0n's Den . How do you like the new book?
I'm subscribed to Bar0n just haven't watched his videos yet. A lot of the book is the same, but it's finding all those little differences that's fun.


I'm not a fan of is relying on pictograms to find out which skill or trait is in which category, as they're just listed alphabetically as a whole.

The pictograms are a bit annoying at first, but when bbroster gets updated, and currently using deathpitch app, which is still working out some of the changes, I find the alphabetical makes it easy to find when I need the wording.
 
I'm subscribed to Bar0n just haven't watched his videos yet. A lot of the book is the same, but it's finding all those little differences that's fun.




The pictograms are a bit annoying at first, but when bbroster gets updated, and currently using deathpitch app, which is still working out some of the changes, I find the alphabetical makes it easy to find when I need the wording.
Yeah, my group prefers handling it by paper.
 
Ah then probably easier just to use the chart on page 121. View attachment 168083
Chart reference or no, the physical rulebook still has a botched layout for skill descriptions that has you constantly flipping pages just to compare them (because let's be honest: no sane person rolls for skills if they can have the option to choose instead, even on throwaway linemen).

Again, I can point to the previous edition where the skills and traits had their own sections dedicated to them in the rulebook, much like for Necromunda, and virtually every skill category took up all of one page each with the sole exceptions of General skills and Traits.
 
A question for you gents. What are your thoughts on the riotous rookies inducement for 150k (up 50k from previous edition)? Is 2D3+1 extra journeymen worth the cost? Would a star player be a better choice?
 
A question for you gents. What are your thoughts on the riotous rookies inducement for 150k (up 50k from previous edition)? Is 2D3+1 extra journeymen worth the cost? Would a star player be a better choice?
I think situationally it's good, and definitely better for tournaments, as I think I can probably get better mileage out of say Skitter than more snotlings in a league setting., other than he's now 170,000, but you can spend a bit out of the treasury now if needed.
 
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I think situationally it's good, and definitely better for tournaments, as I think I can probably get better mileage out of say Skitter than more snotlings in a league setting
Is Skitter less good in a tournament setting?



Speaking of Star Players, so far I think Ripper is my favorite so far. I love the model and he seems pretty strong. Halkflem looks potent too, but I don't really care for his miniature. All this from a Snotlings perspective. Of course this is based on little knowledge apart from watching a few videos and a cursory understanding of the game. :p
 
Is Skitter less good in a tournament setting?



Speaking of Star Players, so far I think Ripper is my favorite so far. I love the model and he seems pretty strong. Halkflem looks potent too, but I don't really care for his miniature. All this from a Snotlings perspective. Of course this is based on little knowledge apart from watching a few videos and a cursory understanding of the game. :p
Ripper is an incredible star, no nega trait teammate thrower, and if you ever find yourself with 370k to spare he pairs well with Scrappa. Hakflem is one of the best stars in the game. He's basically the underworld version of Griff Oberwald. There's a reason he's a megastar. Skitter is a gutter runner, and a gutter runner is always a good thing to have on the team. He usually gets added to the ban lost or mega star list in many NAF tournaments. Maybe with the 20k price increase he might not be as popular. In a tournament though you could likely squeeze in both Riotous Rookies and the star player such as Skitter.
 
Ripper is an incredible star, no nega trait teammate thrower, and if you ever find yourself with 370k to spare he pairs well with Scrappa. Hakflem is one of the best stars in the game. He's basically the underworld version of Griff Oberwald. There's a reason he's a megastar.
Another plus for Ripper, not being on the Mega Star list. At least for now.

Skitter is a gutter runner, and a gutter runner is always a good thing to have on the team.
Having a fast player would be useful on a Snotling team I'd imagine.

he pairs well with Scrappa
Because of Scrappa's special intercept rule? Or something else?
 
Because of Scrappa's special intercept rule? Or something else?
Scrappa is a Pogo with right stuff, sure feet, and sprint. That's throwing a team mate with a possible movement of 10, one turn touchdown kind of nonsense.

I also hope they do another holiday special. I would like to see the red gobbo come back for the new season.
Screenshot_20251125-220738.png
 
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Scrappa is a Pogo with right stuff, sure feet, and sprint. That's throwing a team mate with a possible movement of 10, one turn touchdown kind of nonsense.
That does sound like it would work nicely with a player like Ripper. Seems like a fun combo.

I also hope they do another holiday special. I would like to see the red gobbo come back for the new season.
screenshot_20251125-220738-png.168094
Is this real? That's so cool. I haven't seen this one before.
 
Thank you!

That looks like loads of fun!
Especially the random switching sides, like oops, looks like I now control your wardancer! I plan to get some use out of this soon.
 
I plan to get some use out of this soon.
Be sure to snap and post a few pictures when you do!


By the way, what do you think of the ranked list/video of strongest teams I posted HERE? Agree or disagree? Any teams you would rank higher or lower?
 
Be sure to snap and post a few pictures when you do!


By the way, what do you think of the ranked list/video of strongest teams I posted HERE? Agree or disagree? Any teams you would rank higher or lower?

I posted a quick write up over there, but I really think Black Orcs are being slept on. Secure the ball now makes it a lot easier for the ball to be in the hands of a ST 4 bruiser. The problem is a lot of people break the teams down as Bash- high combat teams, Dash- high movement teams, Clash - a mix of Bash and Dash, and Crash (or cynically trash)- Stunty teams.

A lot of people try to play Black Orcs as a bash team, straight combat. They're quite a bit more technical than that, and with half the team being goblins, are a clash team. Grab is perfect for getting the board in a position you want, not just farming blocks down the line.
 
I´ve been lurking here for some time and I have a question. There are multiple tokens and balls in each box. There are multiples as there are two (or more) identical sprues.
upload_2025-12-6_21-47-44.png

My question is, how many of each token are actually needed during game?
 
I´ve been lurking here for some time and I have a question. There are multiple tokens and balls in each box. There are multiples as there are two (or more) identical sprues.
View attachment 168702

My question is, how many of each token are actually needed during game?
A good question for our resident Blood Bowl veterans: @ChapterAquila92 and @Bowser
 
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