Monsoon was fixed on the final page, and now has range 15".
It is silly, I agree, and I don't think most anyone will play it that way. RAW though I think this does mean that lizardmen cannot take magic...
That's a war machine, the bow on the Stegadon is not a war machine. But the rules do already cover it.
They didn't fix the stegadon bow in the lizardman book, but they did add a general FAQ: Q: Some chariots are equipped with large scale missile...
The wizarding hat is in the official FAQ, saying it works with characters wearing armor and they can still cast spells.
The new O&G arcane journal.
I love this so much. I hope they don't FAQ the wizarding hat, this makes it a very interesting and unique item.
Although it's weird, the rules do seem to say that you do, but they only wind up fearing the character. Pg 168 sets up what appear to be 2...
I really miss sacred spawnings. And I think they should apply to other units too, like Kroxigor. Having different spawnings is great for both...
It does not, unfortunately. They are still stupid, and not only that, the stupid rule is contagious and now also affects the character, despite...
The rules on shooting the bow are missing from the book. My group has ruled that he works like other chariots with weapons and cannot.
You mean the Cockatrice and Bloodwrack Medusa? Both of those are pretty vulnerable to skink shooting (and also bastiladon lasers).
So the casket of souls is a really, really overtuned unit. It's 135 points, but it has 2 of the best spells in the entire game as bound spells....
I agree it would be better to have another chief, but I'm not going to weaken my dragon hunter. His role is way too important. I I would just...
I haven't run any casters in any of my lists to date. :) Scouts are OK, but deployment advantage matters a lot. Having more skinks to deploy so...
Wish me luck. This is the list I am thinking of running for a 2000pt tournament coming up on 4/20. I ordered 3 bastiladons, but if they don't...
Well that is a lot easier to math, the odds of dispelling an 8+ to cast remains in play are 28% with your fated dispel, and 41% with a level 1.
About 25% against lvl2 [ATTACH]
I did a simulation of 4579 cast attempts, and it turns out the odds of a level 1 dispelling a spell that was successfully cast by a level 4 is...
I'm interested in trying Bastiladons, but one issue I have is that I hate the model. It's way too big relative to its fighting strength and...