Okay, now I'm wondering for dispell and arcane vassal Does your opponent measure to the vassal or the slann? What about casting range "self" and...
Something to note, while it won't matter for level 3 and 4 wizards, it will for 1 and 2. Drain magic is 24". Level 1 and 2 wizards have 18"...
The double shield is a mistake. That's should give me the 3 points. Thanks for catching that. I normally don't normally rate the spell shield...
Anyone else notice that the Giant Bow is no longer a Bolt Thrower. Really would've been nice for it to have the Through & Through rule
Looking for feedback on a 1k dual steggo list === Lizards 1k [1000 pts] Warhammer: The Old World, Lizardmen === ++ Characters [498 pts] ++...
I'd still consider the luckstone on your oldblood. Really would stink for you to fail a save vs someone else with monster slayer.
I'm not impressed all too much with chameleon skinks. Like it seems always better to just take another Skink skirmisher unit. With those 55...
Really wish the standard format was 2400 or 2500. I like bringing toys, and feel like at that level I am.still making some meaningful trade off...
you've really made me rethink the stegadon
Drop the blowpipes on the skinks and go with javelins. Blowpipes are -1 to hit with multiple shot AND cost you more, while Javelins have quickfire...
Fair. I guess I like it because I like what else Wandering Brings to the Table in terms of spell selection. And if becalming, I still could end up...
A few reasons why I like Drain magic 1- Outside of WE and HE, LM are the only ones with access to High Magic. Unless I am missing something. This...
Defensively I think it pairs well with Shieldwall. Give ground in a losing combat against strikes last units and then hit then back at I2 next...
IMO you shouldn't leave home without one. +1 I is going to be a make or break often I believe. And the Beam of Chotec is actually a really nice...
During the course of a game. I think a light chariot could at deployment though. And light chariot units could be joined by characters....
Yeah, and that just severly limits their utility IMO. 6" movement with a 9" template and low ability to get it exactly where you need it. More...
Yeah. Looks like you are right. Kinda a game changing thought for characters Looks like the only rules affecting what units characters can join...
The 5x4 block wouldn't be as easily move blocked
I think the lines are conceptually good as people do math. But the moment a 55 point skirmish formation pf skinks blocks their move and they get...
I mean, I have a large historical Samurai Army that I like using Nippon for because I don't just want them to be "counts as" Empire. If no one...