all around skinks are my favorite, but if i could, and it sounds awesome in the fluff too, have a massive terradon unit like the one mentioned...
i always use a pin vice when assembling my terradons, but that little clear flying stand just doesn't want to stay in one piece.
i'd say that's fair reasoning. if only razor dons had poison they'd be so much better.
TRY 130! FOR THE GREAT SERPENT GOD STOEK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! CAMO-SKINK :bored: :bored: :bored: :bored:...
i'll try them as salamanders to see how they play, but i just want to note that defensively razordons are very good, though when attacking lack...
i know that you first have to upgrade to skirmishers then upgrade to javelins, and i'm willing to pay the extra points because i find that my...
the reason why i upgrade them to skirmisher is for the reason you said they are more fluid and mobile in the movement phase which is one of their...
i find razordons much better than salamanders because with salamanders you roll for distance thus have a chance of over or under shooting the...
very nice calculations, it's interesting to know that while on average blowpipes score the same amount of wounds, where as the javelin's wound...
your right in saying that blowpipes can let out a lot more shots increasing the chance of rolling 6's for poison, but just as that is their...
heros: 117pt - 1 skink chief w/ blowpipe, light armor, shield, stegadon helmet 140pt - 1 skink priest w/ cloak of feathers, plaque of tepok core:...
i also like blowpipes better, i have 7 units with 12 each of them, and only 2 units of 12 javelins. so like i said the only reason why i have...
i like to have a combination both since working together i find the very effective with certain tactics. for example, i send a unit of blowpipes...
i guess you can use them in that way with less worry since they have the cold blooded rule.
oh... :jawdrop: but i thought that terradons still had to rally. it says if a unit decides to flee and rallies they can reform and move.
thanks for the info guys, and nice to see you again asrodrig! camo-skink
i'm new to this forum, and i'm glad that there is one completely devoted to lizardmen. so, i'm looking for any and all skink tactics. please...
the 7th edition terradons still have the hit and run ability.