yay for posting half drunk. i didn't run the math but i stand by my opinion mostly. you can easly convert chameleons from skinks so its nice to...
the rule says fight in 2 ranks. seems pretty clear to me. the 1st and 2nd rank fight. when removing casualties in close combat they are removed...
as it has been said, venom is rather useless with a magic weapon. otherwise its a pretty decent build if you manage to get the carnosaur into...
probably terradon + staff is the best combo. it gives the priest a decent save and also the S5 hits can be handy. i'm not a fan of skink chiefs so...
i'll repeat what others have said to make a counter-argument to the poster above and still be on topic: you want to have enough saurus for 2x 18...
international copyright laws and all that, theres allways a risk that GW will shut down forums like this and we want to minimise that chance by...
i use a skink priest with horned one in my 1999 point list. the only reason i use him is because i don't have a model with the cloak of feathers...
i'll not comment on special characters since i never used them, EXCEPT the fac that you post the exact point cost for him, same with the 10 skinks...
alltough i generally play the scar vet on the cold one its not a necessity. also you have 2 arcane items on your priest wich is rather ilegal, i...
i do see the benefits, but the cost of that is giving away free CR with T2 units, the prospect of wich i do not like. each of us is free to use...
yes charge is nice, also this is a dice game. if a bloodthirster fumbles all his hits and to wounds he sucks, he is probably the worst character...
uhhm.... don't forget that you are unlikely to strike 1st in the next round of comba unless fighting undead, nurgle demons or things with great...
the 3rd discipline on teh slann is gneerally a waste of points stince you can get anything you want with just 2 (mystery and rumination)... some...
i ment chorot before, i'm used to refer to skinks as skirmishers so i automatically wrote skirmishers. also, it really depends what you are...
my general is usually in the COC unit so i need a champion in the unit (i usually run the FC). if the unit has 5 models 1 of wich the campion i...
you know, they don't have to come from behind yor troops (i.e. your table edge), they could just come from the flank and do the same nasty stuff....
you have 24 saurus, splitting them up in 2 units of 12 might be better than what you are currently running. also, you might have some trouble if...
i wouldn't even dream of charging a unit with a unit of 10 skirmishers, not even in the flank. the CR difference they create is 4 (-3 ranks +1...
if its your 1st game you really have no buisness posting army lists here. jus ttry every crazy ideea you have for a few games so you get an ideea...
i'll give the answer to 2 of your questions: nr 1.: why poison? for magical atacks is my guess, S7 vs ethereals is not very usefull nr 2.: why...