Magnets rule. :)
Welcome to Lustria! Always nice to hear that we are helpful. :)
Ok, I'll try to explain how I think weather could work there, in halfway simple terms. I'll start with how it works in real life, on Earth. First...
Uuhmmmm.... what? So the cylinder is hollow? About prevailing winds.... I'll make a post about it once I am at my PC. I will have to go a tad...
The Coriolis effect isn't caused by the Earth's shape, but by its rotation. So as long as your cylinder rotates, there will be a coriolis effect....
There is a Coriolis effect on cylinders.
I also got me some Orc skin green and plan to use it on my new Stegadon. If it looks as good as on your Saurus it will make me quite happy!
I think the base is 50mm round or something like that. What I would do: - build a nice, small base - magnetize the base - magnetize the big base...
Is the green warp stone or orc skin? IMO both look great on lizards.
I will once again try to get _anything_ done. Finish those Blood Bowl humans is the first thing to do since they are on the table. And then it is...
I am 90% sure it is Terradon turquoise.
Yeah that sucks balls.
It has been a while... Here are some shots from what I did at the GW store yesterday: [ATTACH] [ATTACH] In the end I decided to buy these, for...
I was at the GW store yesterday, and bought the GHB2019 and a few contrast paints. I also tested them in the store. Pretty neat stuff.
Fun fact: There is a German saying "Ford gefahren, heim gelaufen" Which is a play on words (Ford and the German word "fort" which means 'away'...
I painted something last night, just so I have painted at all this month. Nothing finished. Maybe next month.
You are doing a great job there!
Looks cool. I like how you went for the classic red + black paint scheme but reversed it.
Same here. I use Army Painter "skeleton bone" as a primer and then just slap some sepia wash (Army Painter "soft tone") over it and that looks...
The way I read it the damage and the artefact destruction are unrelated. So he can avoid the wounds but not the artefact damage.