Then I would go with chameleons and byff up the warriors unit.
Well if you need any help with army builds we will definitely give you ideas.
One of the mods like @Qupakoco or @Scalenex could move it.
Are you converting one of your knights into a scar-vet on cold one? Would definitely like to see what you do with that.
Try rubbermaid storage bins.
The lizard wizard looks so awesome! Great base too!
These are some of the best conversions I hve ever seen. Incredibly cool, absolutely brilliant.
They look amazing! Incredible looking army you have there!
Welcome aboard! The cold one looks great! Can't wait to see the white primed ones to see how they differ. Really cool concept.
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Yeah I would drop it dowm to units of 5 knights and put in chameleon skinks. I would also consider deopping the warriors for a starpriest, just to...
I say a 30 and a 10. That gives you two units, one that is big, but still gets the buff of having 20 when a couple die.
I would honestly drop him and Oxyotl in favour of a trog.
[ATTACH] I am just going to go ahead and stamp my victory.
Welcome aboard! Something like this: Leaders Skink Starseer (160) Skink Priest (100) - Priestly Trappings Engine of the Gods (240) Skink...
You can have as many scar-vet as you have points for. They are not unique characters.
I think with scenarios and shooting forcing you ro move the guard it would probably be more fun.
I think you're alright here. I was initially thinking a unit of 30 and a unit of 20, but two units of 10 works well for the places of power....
For tge second unit of rippers, you need a second shadowstrike to hide both in the clouds. But having 2 toads on the table is always good. I...
I concur. [ATTACH]