The issue is that with such explicit power levels one of the two options inevitably becomes dominant. For example, it's great that the level 2...
I mean, GW games in general tend to be a bit of a mess at lower point values. So an impactfull mechanic like magic is definitly going to be in the...
They seem to have been attempting that with 40K as well. Honestly not a terrible idea, spreading it out a bit, especially if you get some reactive...
Meh, the issue with magic in AoS isn't that it's simple to cast & dispell. That base mechanic is at least sort of fine. The casting bonus nonsense...
Honestly, it kinda surprises me that this isn't already common practise. Given how expensive the hobby is, and how fiddly it can be to rank models...
It's fairer, but not by much. You already lost, so you'll probably perform worse in the follow up fight. On top of that charging gives some...
Closests I can find is this: [ATTACH] But I'd swear there was also an article where they explicitly stated that units that exist in both...
I thought they mentioned something about movement trays and some other accommodations for round bases. Explicitly mentioning that you didn't need...
Fair enough, still optimisitc though :p Anyways, my point is more that they seem fine for old world stuff as I assume they take this into account...
I mean, the new models are a tad bigger. Expecting them to be on 25mm is a bit optimistic.
Sigh, why can't we have some undead that aren't aligned with Nagash. It's so boring. It isn't the overkill mechanic specificly. Also, it won't...
Right, I kind of assumed 3 wounds wasn't particularly impressive given that the other spell already does 2D3 at higher strength and with -2 AP,...
This does appear rather overly complicated... It also basicly guarantees certain unit types will never win a combat, which generally isn't...
At least it has a crocodile-like skull I guess. Has there ever actually been artwork or at least a more detailed description of the thing before...
O definitly, and it's a great improvement. Just feel it kinda came out of nowhere.
Were they promised a complete overhaul? They got so much stuff all of a sudden.
I mean that they took advantage of the theming of the model and the various gross undead things have a clear parallel with the "proper" attributes...
Honestly, the most surprising thing about this model is how long it took GW to start actually capitalizing on the theme FEC has going on and...
The main difference is that this is quite a difficult skill to expect of a beginner. Accuratly judging distances with an error that is at least...
Sure, but a decent archer (or unit commander) is more than capable of roughly gauging distance to a target. And shooting at exact maximum range is...