Eh, kinda surprising, would've expected the chief to get shot out of the sky after one turn of extending Kroak's spells. I'm curious how much the...
Meh, its probably the large contrast. The big dino's are massive chunky guys, the foot troops are fairly small and spindly in comparison. I'm...
Another set of random old foes that comes with 0 discount and a random print. Khorne Slaanesh I guess they are effective for sales somehow,...
I mean, it's underworld, doesn't need to be a new faction. On the other hand, it being "exiled" it might be the first foray into an undead...
The issue is that you're throwing the aura on every unit creating something similar to Cathay in TW. In TW this works because armies tend to keep...
I mostly mean balance/design wise. It's a difficult type of mechanic to make sufficiently powerfull to be interesting, while not making it...
I suspect it's too unwieldy in practise, which is why it only exists on the kroxigor, I don't think there's any other unit with somehting similar.
Honestly the troglodon is fairly simple to fix. It's current design already has a clear niche, it's just not very good at it due to being...
It's better in so much that it gives it the stats necesary to be a decent beatstick. However, I fear that simply being a decent straightforward...
Pretty much. There's basicly always a better option to bring. Especially in an army like ours were we have specialists for every single role you...
Yeah, to most people, at most levels of play, 16%, of one attack out of 3, is not going to be that big of a deal. Add onto that that you only...
For clarity, the scar-vet variant I find a lot more reasonable-ish in terms of balance. The issue the scar-vet variant has is mostly that it...
All it has is the +1 to hit, low rend is not something that makes it specifically anti-horde, it just means it struggles with good saves,...
That's still a beatstick though, just specialized against a specific target. I'm fine with it being a horde-killer. But even against those a...
Not every monster needs to be a 400 point killing machine (and imho, I'd go so far as to say 400+ point units aren't exactly healthy for the game...
Yeah, the extra attack is more valuable for most units. The only units who would benefit from a +1 to rend on bite-attacks would be units that...
I mean, not like Arthas was the first prince to ever do that. It's a common enough trope :p
Every time they move is probably too much. That allows for a potential 3 drops per turn even without any special abilities (regular move, charge,...
yeah, the campaign revolves around finding Ursus for various reasons. E.g. the daemon prince wants to absorb his power, the ogres want to eat him...