Lol. Yeah. Ancients are 230. But I never take an Ancient without an EOTG for the 255! My bad Still why 0-1 per 1k. 1k has a 250 cap, so you can...
A few things here. Way to many restrictions first of all. No other ToW army is like that. And some are a moot point. You can't fit an ancient steg...
Question then becomes if it had move & shoot, would it become something you always took? If that's the case, maybe that is a little much. Or it...
Yeah. Super light touch. A few areas I'd like to see it go further and still be "light" -blowpipes are free -giant bow gains through & through...
So Val of Square Bases has Released his "Renegades Pack" To use his words on what the Renegades Pack is" "What this is definitely not is a full...
While they are an issue, they are tangential. The point here is taking chameleons not for the damage they do or don't do, but to mitigate your...
The thing is to try and keep them from being able to pick other targets by blocking LOS. Problem there is half our army is large target, the...
So a thought experiment here after I ran a block of 24 spear saurus with a BSB. Looking to see what people think. I'd like to try it in some...
Looking at how to shake things up more and I have eyed Chameleon Skinks as something with potential and want to hear some other thoughts The...
I need to try it in more games. I didn't lose it in either of the games I played at this event, which was a nice way of preserving points. But I...
So the large block was interesting in the two games I played. In one game, it slowly was grinding down a steam tank over a few turns. Im just not...
Great weapons would be great. Strikes last isn't that bad when you are already Initiative 1. I also think fear is a thing they should have access...
Hard disagree on them being some of the best. They may look it at face value, but in terms of what they do for the army, they don't click in like...
So as anyone playing TOW knows, there is a problem with infantry in the edition. They are just generally underwhelming (I actually think they get...
Lore wise Carnosaurs should be scarier than dragons. There are reasons there are no Dragons in Lustria. Carnos and Dread Saurians. Lizardmen...
can't march as part of the Vanguard move, but you can as part of your movement in your first turn. So that's up to 18" outside your deployment in...
I may switch one back to scouts. However I actually do like Vanguard alot for 2 reasons 1- I make less mistakes with it 2- Vanguard+movement...
No scout skinks simply comes down to points. Had to cut 5 points somewhere. I may tune the list and cut 1-2 skinks and go back to scouts on one or...
=== Lizards 2k [2000 pts] Warhammer: The Old World, Lizardmen === ++ Characters [971 pts] ++ Saurus Oldblood [407 pts] - Hand weapon - Heavy...
Easy enough to fix the base size. Putting him back in the unit would be a huge improvement given the number of spells that require you to be in...