I don't know the exact wording yet but in the past such abilities interrupted the attack sequence, so ignore the damage after the wound that would...
Yes, that should work.
Yeah, I guess even he can't do it alone. He needs his team to a certain degree.
Good to know!
Yeah probably. We will see very soon I guess.
Yeah it all does sound kinda awesome. Btw I thought about the Starseer lately and I think he also might be interesting to look at for AoS2 lists...
Yeah. Same for Kharadron Overlords, they also lack wizards. I think there are a few more factions in the same position.
That's how I read it. But then Khorne can use a slave to darkness wizard or so.
Why not? Just pick a random realm and that's it. Or let each player pick a realm and he gets those spells. Or let each layer pick one but they...
I think he overestimated the palisade, IMO it is only 160-180mm.
Here is a post from someone ar TGA about the base sizes of the Endless Spells:
I don't know yet. I'll have to read through the list a few times more. If they are halfway balanced I would say choosing one at random is OK. It...
That's where I got them from. But the quality sucks and I wanted to have them shorter. Overall I think they could have been more creative with...
Ghyran: 1. Whipvines, Cast 5+, pick point within 18", roll dice for enemy units within 3", on 4+ do 1 wound 2. Mirrorpool, Cast 6+, teleport...
Ghur: 1. The Amber Spear, Cast 6+, pick point within 12", draw line from there to the caster, every unit there suffers 1 wound. 2. Bestial...
Chamon: 1. Rain of Lead, Cast 6+, pick enemy within 18", d3 wounds, -1 to move 2. Curse of Rust, Cast 7+. pick enemy within 12", -1 to hit and...
Shyish: 1. Word of Ending, Cast 6+, pick hero within 12", roll higher than the number of wounds it already suffered, on success do d3 wounds 2....
Aqshy: 1. Stoke Rage, Cast 6+, one friendly unit within 12" gets +1 on wound and charge rolls 2. Inferno Blades, Cast 6+, one friendly unit...
Hysh: 1. Exorcising Beam, Cast 6+, one unit within 12" suffers d3 wounds, d6 if it is demons or death 2. Light of Battle, Cast 5+, no battleshock...
Here are some realm specific spells, short version. Now we can talk about the spells at least. Ulgu: 1. Labyrinth of Sorrows, Cast 5+, Half...