Re: How do you explain A-steg 4D6 Giant Blowpipe rule to oth Well it's not as if my friend is some sort of retard and we generally don't discuss...
Re: How do you explain A-steg 4D6 Giant Blowpipe rule to oth I just looked it up, however, I know what he'll respond: It was specifically...
Re: How do you explain A-steg 4D6 Giant Blowpipe rule to oth That was a wording mistake on my part. We both realize that. Anyway he's going to...
Re: How do you explain A-steg 4D6 Giant Blowpipe rule to oth TBH we've come to the point where he needs solid proof in terms of text that it...
I dont.. eh.. if people don't want to get into dirty, nasty combat with their slann bunker there are other alternatives (skink bunker or etheral)....
Discussed this with a friend, but he cannot seem to understand the rule. Or well we disagree with me on it. I've searched googled, I've found...
Would Earth Blood (5+ regen) work again magic that doesn't allow any saves? I'm not quite sure whether or not regen counts as an actual ward save...
Would an oldblood on carnousaur in a 2000pts game just be shot to shit from the archers? I'm thinking about going with one of those and a couple...
Going to play a Wood Elf player next week. I know they aren't top tier, however, I know nothing about them so while I could go ahead and just...
Re: The great mystery of the Kroxigor and skink command grou Tbh I wouldnt do it. It doesnt make sense and your opponent will think it's ridiulous
That was also what I meant, thanks :)
Re: Compilation of ways to fight cannons (updated with respo Check the OP since I've updated it with most respons. Feel free to notify me if...
How about a slann with WD. When the unit is in combat casually pop earth blood and have +5 regen on the whole unit? Combine that with Wyssans...
Not to mention that relying on priest is an issue if they get killed before the spells you relied on gets off. A scar vet is so much more useful...
No that's not what people say. In my next 2000pts game I'll use an etheral slann worth 430pts, a cowboy at 150pts, priest with dispel scroll and...
Also what you seem to forget is that a M7 lone character is much more easy to move around than a 24 saurus unit, not to mention quite a lot...
At how big armies are we talking? Because spending 150pts on a scar vet for AS1+, S7 and a dawnstone is pretty damn effective for certain things....
You used the two bastiladon to buff the initiative of the two carnosaurs?
Re: A compilation of ways to fight cannons/minimize risk? Thanks :) And since you've added the thread to you tactica index I'll update the OP...
Thanks :)