Amazing paint as allways man. :D
Mostly 10 man skink units of any type.
also they throw poisoned javelins...
If you fail the ST test from dwelers you are sucked into the warp. (no exceptions)
I think ther are like 3-4 but I don't know all the names. I think they mostly go with the skaven story line.
The newer ones fot ht e most part (except terranons and i like the 6th dition templeguard). ps. surverys are broken for the time being.
flaming banner only works in close combst... :(
Shink chief build seems legal with a non-magical bsb, How about this build... Skink Chief (Battle Standard Bearer) . . Ancient Stegadon . ....
Check out the Battle Reports forum, including these two threads: http://www.druchii.net/viewtopic.php?p=826932#826932...
Hi New.
Sadly most of the things Razorndons are good at regular skinks are good at too, and they are cheaper. so most people go with Salamanders.
90% of the time Salamanders are better. :meh: :jawdrop:
if you roll a 6 when a skink is shooting you get to skip the strenght vs toughness roll and go straight at aromr and ward saves.
Cupped hands is the only real protection in our book. (besides the throne of vines spell)
Would a blurry pic of the art be out of the question..?
2d6 first then an extra d6 for each wizard added a dice of a result of 6! <-- this
Here's the whole topic about that from last week....
You might try out a comple skink army. (lots of core 10 skink units and little ealse). Ogres don't like poison.
AMAZINGLY BRILLIANT WORK PURPLE GIRL, ESPECIALLY ON THE SPAWNING POOL. :smug:
Re: Next AOW lizardman I think the armor is a good idea, but have it cast separately, with some other optional stiff. like alternate weapons and...