Good news (not really news)! There were some answers by the GW lore team that strongly imply that there are indeed living Lizardmen left, and not...
Could work. I like the sculpt, except the spikes on its head for some reason.
Thats correct. Serpent Staff only buffs the normal weapon damage, it does not affect damage by abilities.
Nooooooo!!!
Yeah I think he didn't fight him directly. But he somehow managed to kill everyone without Luke being able to stop him. As powerful as Luke is I...
I disagree a bit. Both are army war games and they share the universe. AoS is the newer one, more streamlined and beginner friendly. I wouldn't be...
That reminds me that I have to watch season 3 of Rebels asap. I liked season 2 quite a bit, except some really silly stuff like the helicopter...
Happy Birthday!
Either that or like it was done in those old siege rules: You could add the siege abilities to your monsters if you wish and otherwise they are no...
I have made this list some time ago. Those are all of our units that have bonuses against Chaos Demons: Units: Bastiladon: Searing Beam damage 3...
hmmm.... all melee weapons? I am thinking about monsters. - The tail swipe of a Bastiladon - the club of a giant - The mighty fists of a...
But let's just roll on with the idea anyway since I do kinda like it: If melee weapons auto-hit against walls, but we don't want a (kinda silly as...
Don't get me wrong, you are absolutely right, but the goal of this thread is not to touch the core rules but provide a way to fight against...
I think he should get it. Slann are still very rare here, so no reason to not do it IMO :)
Not sure I agree. Missing an unmoving target is entirely possible, as every archer knows. With my bow I seldom miss a boar sized target at 25m,...
Huh, can't find it right now so when in doubt I would actually put it this way: The general rule says that wounds are allocated to a unit, not to...
I think it was FAQed somewhere that it only applies to one model, which sucks.
Congratulations to being a Slann now! @topic: I don't know. That is another layer of complexity. I am thinking of units like Bloodletters. Why...
Hard to tell. Even with a 4+ save against mortal wounds I'd fear that spamming MWs would be far more effective for many armies than to actually...
Yeah that's why I think structures have to have a save roll against everything, including mortal wounds, and be rend-immune. Otherwise they won't...