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AoS 2000 General handbook skink only fun list

Discussion in 'Seraphon Army Lists' started by m0gstar, Jul 28, 2016.

  1. m0gstar
    Temple Guard

    m0gstar Well-Known Member

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    Last night I played against a Dwarf friend of mine and brought a fun list to play!

    We brought 2000 points

    I fielded -

    Skink Starseer (though this may have been a mistake since i used him as part of the Shadow Strike Starhost - but post game i only see Skink priest and Skink Starpriest on the warscroll) (Didn't do much in game anyway. Took 2 cannon shots and died)
    1 unit of 30 skinks
    1 unit of 40 skinks
    Engine of the Gods
    Bastiladon
    2 x Salamander
    1 unit of 3 skink handlers (overpriced!!!)
    3 x Kroxigor
    1 unit of 3 x Terradon
    1 unit of 3 x Ripperdactyls

    Was fun, but LOTS of models to move around!!! :)

    Skinks were surprisingly strong in shooting using the Celestial Cohort special rules. Hitting on 3s and wounding on 5s with 30 and 40 shots respectively, did quite a bit of work! If you wanted to shift around to get some better synergy with some other units they would do even better.

    The Wary Fighter special rule is also a nightmare for melee based units.

    Opponent conceded after I won the initiative roll on turn 4!
     
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  2. m0gstar
    Temple Guard

    m0gstar Well-Known Member

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    As a follow up, when fielding I realize you need minimum 3 battle line units at 2000 points so should have become 2 units of 30 skinks and 1 unit of 10.
     
  3. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    They are, if you use them "only" to support 2 sallies. ;)
    I usually play them as buffer to a unit of 3 salamanders and a unit of 3 razordons. At that point, it's a 40 pts investment for 360 pts of artillery.
     
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  4. KROQ-GAR and GRYMLOQ
    Saurus

    KROQ-GAR and GRYMLOQ Member

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    maybe have a skink starseer they can buff ur skinks with the engine of the gods
     
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