Of these, the two things that may cause an eyebrow to be raised are the inclusion of the
Realm of Battle and Malign Sorcery rules, and because of this, we thought it worthwhile spending a bit of time explaining why we think it’s important to include these rules in competitive tournaments.
The reason is actually quite simple, and it’s that the Pitched Battle Profiles in our publications, and more specifically the points values in the profiles, assume those rules are being used. This means that if they are removed, certain extreme army builds become much more viable. For example, if you don’t use the Realm of Battle rules, which include a chance that visibility in a battle can be greatly reduced, then extreme ‘gunline’ armies can be taken without any risk of fighting a battle that doesn’t allow them to fight at maximum effect.
On the other hand, when the Realm of Battle rules are used, players soon learn that it is in their best interests to leave the more extreme builds at home and take a more balanced force instead. The same principle applies to using all of the 12 matched play battleplans in the
2018 General’s Handbook.