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AoS Carnosaur save in AoS2?

Discussion in 'Rules Help' started by Exuberant_Flask, Mar 26, 2020.

  1. Exuberant_Flask
    Jungle Swarm

    Exuberant_Flask New Member

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    I was comparing the old war scrolls to the new ones I noticed that the Saurus warriors and Saurus knights got a +1 save in AoS2 but both the Oldblood on Carnosaurs and ScarVet on Carnosaurs did not?
     
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  2. Blitzkriyg
    Chameleon Skink

    Blitzkriyg Well-Known Member

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    Yes
     
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  3. Lizerd
    Skar-Veteran

    Lizerd Well-Known Member

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    Yep, both of them are locked with meh 4+s. If you can get them to reroll saves of one they become more reliable, but it’s not as good as we would like.
     
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  4. LizardWizard
    Skink Priest

    LizardWizard Grand Skink Handler Staff Member

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    I too was sad. I thought the ScV might get +1 save for his shield. But even the Cold One version did get an increase to saves.
     
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  5. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    the shields are not mentioned on any warscroll outside of normal skinks. even the SB whose WHOLE THING is the BIG ASS SHIELD has no mention of it lol
     
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  6. LizardWizard
    Skink Priest

    LizardWizard Grand Skink Handler Staff Member

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    I was really hoping for the Sunblood to ignore rend :D Ahhh, what could have been.
     
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  7. Exuberant_Flask
    Jungle Swarm

    Exuberant_Flask New Member

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    I propose that we ask GW why the Old blood on foot and Scar-Vat on cold one both got an increased save but the models on the Carnosaurs did not get this increased save.
     
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  8. Lizerd
    Skar-Veteran

    Lizerd Well-Known Member

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    Yes! Maybe if we all keep spamming them it will get fixed at some point
     
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  9. Exuberant_Flask
    Jungle Swarm

    Exuberant_Flask New Member

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    Honestly, that’s probably the best thing we can do. Since they’re all stuck at home we can pile in a lot of questions to give to there FAQ team, hopefully before they send out an FAQ.
     
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  10. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    using corona against them! now we are all nurgle lmao!
     
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  11. LizardWizard
    Skink Priest

    LizardWizard Grand Skink Handler Staff Member

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    Only if we intentionally infect them. Otherwise we're Tzeentch pulling the myriad cords of fate to our liking.
     
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  12. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    *spits*

    that's still chaos..
     
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  13. Grotpunter
    Kroxigor

    Grotpunter Well-Known Member

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    Honestly I highly doubt they will change any warscroll. Cards etc have been printed. The most they will do is correct ambigious rules.
     
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  14. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    I suppose it's because they don't want to have carnosaurs to have save 3+ rerolling 1s and -1 to be hit, tnx to spells / artefatcs.
    I don't see why not, given the amount of resources you have to spend on it while monstrosity as VLoZD exist, but that was probably the reasoning.
     
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  15. Grotpunter
    Kroxigor

    Grotpunter Well-Known Member

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    Yeah it is kinda funny, because a Carnosaur is nowhere as dangerous as a Terrorgeist or even a Maw Krusha. Granted there is a significant difference in prices, but it is still miles off.

    Yet it is apparently perfectly fine to have a Stegadon with Skink Chief be super tanky.
     
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  16. Lizerd
    Skar-Veteran

    Lizerd Well-Known Member

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    With the right buffs, a carnosaur can take down a maw krusha (mostly sword of judgement and rerolling ones to hit) without to much difficulty. Also expect those two critters to get nerfed in GHB 2020
     
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  17. Grotpunter
    Kroxigor

    Grotpunter Well-Known Member

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    Without having done the math, I highly doubt that. But even then, mathhammer only gets you so far. The MK has a 24"+ charge as threat range so it will likely get the jump, and in Big Waagh the beast alone will kill the Carnosaur on average.
     
  18. Lizerd
    Skar-Veteran

    Lizerd Well-Known Member

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    You can also use a doppelgänger to force them to not be able to attack the maw krusha (just make sure they aren’t that player and refuse to accept it). This invalidates the carnosaur as a target as they cannot attack it. Also in coalesced a carnosaur has a pretty good chance of surviving a maw krusha charge unless it’s on 50 waagh points or some crap.

    also to note is you can get sword of judgement to activate on a 4+ :D Statistically that means your getting 3d6 mortal wounds off which leaves the maw krusha relatively open for the carnosaur to finish it off.
     
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  19. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    It's doable, but to kill a MK our carnosaur need some serious buffs…

    once again, our warcrolls cannot stand by themselves (in contrast to the ones of other armies). We'll need ALWAYS synergies.
     
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  20. Lizerd
    Skar-Veteran

    Lizerd Well-Known Member

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    Sacred asterism, an artifact such as sword of judgement or rend artifact like dimensional blade or blade of realities, rerolling ones and that could do it. Honestly even doing a good chunk of damage to a maw krusha means the carnosaur is earning back it’s points
     

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