The last (totally anonymous, unsourced) rumor I heard was July 11. As for what will change, who knows.
[incoming new-person rant]:
Meanwhile it feels like every videogame company in existence is constantly pummeling us consumers with endless descriptions of new features, changes, and fixes in weekly patches, occasional expansions and annual sequels. Heck, I know more about future releases of small-company-made
pen and paper RPG systems than I know for sure about Games Workshop's future products. I know more about patch plans in videogames
I don't even play than I know about FAQ release plans for Warhammer. I know more about the future plans of
people who vlog about Warhammer than I do about GW's future plans for Warhammer!
But can GW be bothered to do that? Nope! They don't even have functioning social media accounts, except for their YouTube account that seems more focused on the painting side than the game side, and release-day announcements. The painting stuff is cool, heck I enjoy it, but I guess it's too much of a hassle to engage the gaming side of the community at all? Do they somehow think rage-y negative rumormongering results in more profits than deliberately-guided hype generation?
I know White Dwarf drops ambiguous hints the week before releases, but that just doesn't cut it for me. Maybe that's enough time for other people to budget the sums of money GW wants, and to process ideas, but I suspect it's not.
...Maybe I'm just too new to this Warhammer thing, and I don't understand "how this works." But, seriously, I don't know if I can perpetuate my enthusiasm for this long-term-investment product when the company behind it does nothing (that I know of) to engage with us. In a world (even just the miniatures wargaming genre) with so many other options, GW's angsty-Superman-Fortress-of-Solitude behavior may eventually alienate me entirely.
[end rant]
For now I'll just try to stay optimistic
(Also, way off topic, some of these emojis are hilarious





)