Kroxigor
SlannOfItza
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Well, I just made a list of things I'm getting from people for xmas warhammer related. They all had to come and ask, so they knew what to buy, so in turn I know what I'm getting. And My army is pretty much going to be complete. Up to about 2500pts I'll have everything I need except a slann, which I can buy myself a little after xmas.
So since I'm probably halfway done with painting my lizards (including the new ones I'm about to get) I figure I should already begin planning on a secondary army. I certainly am not abandoning my lizards, but I think having something to switch to every 3-4 games would help keep me interested, and give me some other fun things to paint.
So my question to my fellow lizardmen players, is...What should my next army be? Obviously I like Lizardmen, and in particular I love having so many re-directors and such. My second army though, doesn't have to be a powerful one. I want something I'm going to have fun with, something interesting and very different from lizardmen. Some ideas I had were;
Tomb Kings - Chariot Units, Undead special rules, Invocations
Daemons of Chaos - Different Gods, Various Models ( Planning to to use Proxy's on alot of stuff )
Skaven - Warmachines, Magic (i know lizards have magic, but these guys have their own lores, and its new and interesting) and alot of chances for cool conversions
Any suggestions of what would be worth doing, and such? Please explain why you'd pick one, or what you like about it. Thanks!
So since I'm probably halfway done with painting my lizards (including the new ones I'm about to get) I figure I should already begin planning on a secondary army. I certainly am not abandoning my lizards, but I think having something to switch to every 3-4 games would help keep me interested, and give me some other fun things to paint.
So my question to my fellow lizardmen players, is...What should my next army be? Obviously I like Lizardmen, and in particular I love having so many re-directors and such. My second army though, doesn't have to be a powerful one. I want something I'm going to have fun with, something interesting and very different from lizardmen. Some ideas I had were;
Tomb Kings - Chariot Units, Undead special rules, Invocations
Daemons of Chaos - Different Gods, Various Models ( Planning to to use Proxy's on alot of stuff )
Skaven - Warmachines, Magic (i know lizards have magic, but these guys have their own lores, and its new and interesting) and alot of chances for cool conversions
Any suggestions of what would be worth doing, and such? Please explain why you'd pick one, or what you like about it. Thanks!