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New Dark Elves pictures...

Manticore: Killing Blow, Terror, Flight, WS5, S5, T5, A4, I5. Options for 4+ Scaly Skin save, and +D3 attacks (enemy models get +1 to hit).

Even with all the upgrades, its still cheaper than a Carnosaur.
 
^^ That's disgusting.

Lizardmatt said:
Most important, the unkillable stubborn dreadlord is dead.
And there was much rejoice!!
 
Insult to injury: Eight units in the DE book can take magic banners.
 
NIGHTBRINGER said:
rychek said:
Witch Elves were ridiculously expensive before their new sculpt and associated price gouge. That is the only precedent I can think of. Unless you count Games Workshop's usual customer hostility and greed. Lets not forget the obvious. ;)


Sad part is you probably need a unit of at least 30 to make it viable. That's $210 for a single unit here in Canada. It was always an expensive hobby but that seems over the top.

I remember when I got my Necron Battalion for $


Does any other company make a good equivalent of for Witch Elves? Shame Avatars of War haven't got around to it yet.

Raging Heroes Blood Vestals are better looking than even the new Witch Elves, and can be found for around $25 for 5, so are cheaper as well.

http://www.ragingheroes.com/collections/complete-collection/products/blood-vestals
 
Well, I picked up my book today, and between it and lurking over on Druchii.net, I can say this for certain: its everything that the Lizardmen book wasn't.

Multiple viable Core options encouraging different builds. A Special section that isn't overbloated because stuff has been shifted to Core. New units that are both interesting, viable on the table, and which have clear strengths and weaknesses. Speaking of which, its an army which itself has clear strengths and weaknesses (looking at you, Warriors), and army wide special rules that are consistent between books (all elves get ASF) and which make sense (If Vetock wrote Dark Elves, Murderss Prowess would mean that units may not swift reform unless within 6" of Khanite, or something equally nonsensical). Big stompy dinosaurs that might actually do something in combat before they fall over and die.

And you know what's especially refreshing? Its an army that won't rely on Flying Monsters, unkillable characters, or Monstrous Cavalry to win games. Remember when Warhammer used to be about that?

If there's any wet towels in the book, its either the Medusa on foot or the Fleetmaster. And yet, the Fleetmaster might have some potential in certain books and can still double as a general instead of a Dreadlord; in other words, taking one doesn't immediately put you 200 points down (see where I'm going with this?). And for all her faults, the Medusa on foot is a mere 90 points: so taking her won't cost you a significant chunk of your list.

Say what you like about Ward; I thought he did a solid job on High Elves (BOTWD and Frophenix breeding sprees aside), and I think that Dark Elves is his best to date. I'm actually excited to see what he's going to do with the Wood Elf book.
 
I suppose the only bright side is.... erm... help?


Re: Hydra/Kharawhateveritscalled : is it true that it has slann-style regen? So while it will still obliterate our units, at least it will probably die in the process right?

From what I've heard, i'm seriously worried by the power in their infantry. What do lizards get? Slightly greater numbers (not even that much cheaper!) and pred fighters.... woo hoo...
 
The Hydra gets the Slann-style regen. The Kharibdysssssss just gets a straight 4+ Scaly Skin.
 
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